A trailer for the Open Beta of The Division 2 has been released. It confirms some of the content that you will all be able to test soon, as shown in an infographic.
Open Beta for everyone is coming: From March 1st to March 4th, the Open Beta of The Division 2 will take place. Unlike the Private Beta in mid-February, all players on PS4, Xbox One, and PC can participate in the upcoming testing phase.
Open Beta Trailer: To get you in the mood for the Open Beta, Ubisoft has now released a trailer. We embed it here:
The Content of the Open Beta
This is included in the Open Beta: According to the trailer and the video description, you can expect:
- Three main missions that you can play solo or in co-op
- PvP multiplayer where you can prove your skill
- a part of the endgame experience
- and much more.
Additionally, Massive released this infographic with all the content that is referred to as “much more” above:
What you can play in the Open Beta:
- The two main missions that were already available in the Private Beta. They are called Hotel Grand Washington and Jefferson Trade Center. Additionally, there is a new mission called “Viewpoint Museum” according to the Technical Test, where you will face the True Sons.
- In the open world, there are 5 side missions, checkpoints, and other activities to play.
- The Dark Zone in the East is open to you
- Conflict – a 4v4 PvP mode.
- In the endgame, there is an Invaded Mission and three specializations to test. The Invaded Mission involves a mission where the Black Tusk attacks – an endgame faction that uses particularly heavy weaponry. The specializations include Survivalist, Demolitionist, and Sharpshooter, each bringing individual weapons and special skills.
What else is new in the Open Beta? The beta of The Division 2 recently received an update, and the patch notes revealed additional changes:
- The level cap will be raised to 8
- There is another skill. According to the Technical Test, this is the Chem Launcher, which allows you to fire a flammable gas or sticky foam.
- The difficulty in both normal and endgame missions has been adjusted.
- Additionally, several bugs have been fixed and improvements made. NPC animations have been improved and “Agent calls for reinforcements” messages have been reduced.
Moreover, players have noticed further changes in the Technical Test, such as faster character movement, which you can read about here:
