The Division 2 shows 5 skill variants – Here’s how they work

The Division 2 shows 5 skill variants – Here’s how they work

In a new dev blog post, the developers of The Division 2 have finally released new information about the skills. Here are the key details.

It is currently rather quiet about The Division, but there are regularly new updates on the upcoming The Division 2. Developer Massive publishes new information every month in the Intelligence Annex.

The division 2 screenshot

The latest entry mainly focuses on skills and their various modifications. First, the blog presents 5 skill categories, with more to come.

5 Skill Categories in The Division 2

In addition to a few old skills like the seeker mine and the turret, there will also be some new abilities. They are divided into five categories.

These skills from The Division 2 have been presented:

  • Chem Launcher
  • Drone
  • Hive
  • Seeker Mine
  • Turret

For each category, there are several modifications that function differently. Skills gain various modes of operation that can be offensive, defensive, or supportive with bonuses.

Not all skill mods are freely available: Some modifications can only be selected with the three specializations of The Division 2. Specializations can be chosen after reaching level 30. You can read all the information about the specializations on our site MeinMMO.

the division 2 action

The Chem Launcher

The Chem Launcher is a novel skill. It functions similarly to the first aid skill from the first game. You have a kind of hand cannon with which you can target a specific area.

Mods change the effects of your skill. You can influence how the skill works. There are offensive and defensive variants.

These are the mods of the Chem Launcher: 

  • Firestarter – With this mod, you shoot canisters that release a flammable, nearly invisible gas. These clouds can be ignited by projectiles from weapons. Enemies running into the gas cloud can also ignite it.
  • Riot Foam – You can shoot canisters filled with riot foam. This is a kind of foam that can be used to control crowds. It has already been seen in released gameplay. The foam is sticky and spreads quickly.
  • Oxidizer – The oxidizer fires canisters filled with corrosive chemicals. The clouds of these chemicals slowly eat away at your enemies’ armor.
  • Reinforcer – With the reinforcer, you can shoot clouds filled with a kind of repair powder that can restore your armor. Friends and yourself can be healed this way.

The Drone

Another skill that has been newly developed for The Division 2. It flies over your enemies’ heads and can either be supportive or offensive.

the division 2 drone

This is how the drone mods work: 

  • Striker – An offensive variant. In combat, the drone shoots at your enemies. It can be controlled remotely, allowing you to target specific enemies.
  • Defender – This drone creates a kind of barrier and protects you from enemy fire. With each hit, the drone loses energy, and it is not protected from enemy bullets. You can also protect other team members remotely.
  • Tactician – With this mod, the drone flies at the highest possible point above you and acts as a kind of tactical scanner. It shows you the locations of enemies while active. This skill can only be used by the sniper specialization.
  • Bombardier – You can send this drone to fly over a specific area. It will then rain explosives down on your enemies’ heads.
  • Fixer – Another skill mod with a defensive benefit. The drone repairs your armor for a certain period. You can send it to a specific location remotely, or select team members as the target for the help. Even their skills, like turrets, can be repaired this way.
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The Hive

The Hive is an experimental technology. Like the drone and the chem launcher, it is one of the new skills in The Division 2. When you place the Hive, automatic mini-drones are released. They can target your enemies or support your team.

This is how the Hive mods work: 

  • Stinger – A swarm of mini-drones attacks everything in their range. They deal regular damage and specifically target weak points.
  • Restorer – Within their range, the mini-drones can detect when players or team members lose armor. They can then repair the damaged armor as soon as they reach the player.
  • Booster – A mini-drone is sent out for each team member, which improves weapon handling, movement, and other physical capabilities for a short period.
  • Reviver – In a specific area, the reviver can revive players. You can specifically send the drones to revive others. If you hold down a certain button, the revival time window accelerates.

The Seeker Mine

Many fans may remember the Seeker Mine from the first game. It has both old and new modifications.

division-sucher-mine-2

This is how the Seeker Mine mods work:

  • Explosive – The regular Seeker Mine. It automatically seeks or targets a target on command. It detonates upon contact and knocks your enemies off balance. However, it does not explode immediately, and you can dodge within a short time window.
  • Airburst – This mine rolls to a certain spot and then causes a large explosion that affects all enemies in the area.
  • Mender – With this variant, you can distribute repair clouds. They can restore your armor. If you do not select a specific target, the mine automatically seeks out the team member with the lowest armor. This mod is exclusively intended for the survival specialist.
  • Cluster – The Seeker Mine splits into several smaller variants. They can target multiple enemies simultaneously and detonate among them.

The Turret

Many are already familiar with the turret from The Division 1. However, it gets a few extra mods for the second part.

the division flammengeschütz

This is how the turret mods work: 

  • Assault – This turret targets your enemies and deals regular damage. It can rotate 360° and attacks in an area that is closest to the enemy.
  • Incinerator – This is how your turret works like a flamethrower. It can burn your enemies within a certain range. You can turn it on or off, and the flames can burn multiple enemies at once.
  • Artillery – This type of turret fires an explosive shot at a location of your choice. Similar to a grenade launcher, you can only fire a single shot at a time, and the projectiles cover a small area. This mod belongs to the demolition specialist.
  • Sniper – Similar to the assault mod, this turret automatically targets your enemies. However, it shoots semi-automatically, dealing more damage per hit. It also has a greater range.

You can read the original entry of the Division 2 blog on the official site.

All information that has been shown in dev blogs so far:

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