The Public Test Server (PTS) phase for the next major Title Update 6 of The Division 2 is in full swing. Massive regularly releases new information about the planned changes. Many of the new features are announced by the developers through provisional patch notes. However, apparently not everything is disclosed…
What’s coming in The Division 2? For some time now, test servers on PC have been running for the next major Title Update 6. The developers at Massive announce many of the PTS changes through provisional patch notes. However, these changes are not yet set in stone, as the test server is used for further balancing and testing of the planned innovations.
However, it seems that Massive is not revealing everything in the patch notes. Recently, we reported on newly discovered exotic knee pads that were not included in the patch notes, and the dedicated test server agents even found more.

Provisional patch notes do not reveal everything
We have compiled some of the interesting possible innovations that have been discovered for you.
Loot Goblins
During his forays through the test servers, the agent “Cipher Breaker” found a new class of enemies and was able to discover its provisional name: “Loot Goblin”:

Loot Goblins are already known from other MMOs and are usually quite popular. The Division variant seems to be wandering aimlessly through the streets of the test servers, waiting to be discovered.
Equipped with a large backpack and a pistol, the treasure holders try to run away from the agents to protect their hopefully valuable cargo. With a bit of patience, the “Loot Goblins” can also be provoked, leading to the kill screen.
The skittish backpackers currently drop a yellow high-end item upon kill and are not too difficult to take down.
If these “treasure goblins” do indeed make it into the game, it seems like there will be more improvements needed.
Guardians
Another new enemy class was revealed through a tutorial screen on the PTS and could come to the game with Title Update 6.
The “Guardians” are not just a Destiny Easter egg but represent a new gameplay function within NPC groups.

“Guardians” protect the rest of their fire team with a buff that completely shields enemies from damage. Eliminating the “Guardian” shocks the remaining opposing fire team with the anti-damage buff, making them vulnerable to incoming damage again.
The player who takes down the “Guardian” receives a buff with the following properties:
- Increased weapon damage
- Increased fire rate
- Reduced reload time
- Armor is replenished
Global Events
Global events were already present in The Division 1. These often took place monthly over a certain period and provided the agents with more variety in their usual activities. Now, there are indications that The Division 2 will soon introduce “Global Events” as well.

The events will likely take place over several days again and present agents with tasks equipped with specific gameplay modifiers – such as less weapon damage but more grenade damage.
Those who sign up for the events will gain access to daily challenges and reward tiers. Depending on the achieved reward tier, prizes will be distributed.
Judging by the tutorial screen, these rewards are not linked to a global leaderboard anymore. Whether the Global Events will actually come and in what form remains to be seen.
The Shooting Range
The shooting range is already a good tool for assessing one’s own strength. However, currently, it is only possible to adjust the strength of the opposing training target or to shoot a few rounds at multiple enemies.
However, not a few talents are also dependent on other factors, such as the distance to the opponent, and assessing their influence on one’s own damage is often difficult to impossible.

The image from a video also posted by “-The_Soldier-” on reddit shows some nice new features of the training shooting range.
If this upgrade comes to pass, agents will have the option to take damage through a console or reset the cooldown of skills. Additionally, the distance of the target can also be manually adjusted on the damage-per-second setting.

Are there any other updates regarding Title Update 6? At the moment, many new details about the planned contents and changes are emerging. Among other things, a new PvP mode is coming, as well as adjustments to crafting.
The Public Test Server phase ends on October 1st, and the developers have also announced the Title Update for October. You can find more information about balance changes or new talents here:
What do you think of the new features?