The Division 2 implements fan feedback in open beta – players are excited

The Division 2 implements fan feedback in open beta – players are excited

For the open beta, a lot of issues from the previous testing phases are being resolved in The Division 2 – much to the delight of numerous fans.

For the open beta phase, the beta client of The Division 2 has now received a massive update.

While the changes cannot be tried out live yet, Ubisoft has now released the corresponding patch notes. They are quite substantial and will make the fans cheer.

We have compiled all the information about the open beta in our HUB.

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Patch notes for the open beta update

What is so special about these changes? The list of changes is enormous. What particularly pleases the fans is the fact that the adjustments encompass almost all essential criticisms made by players from the previous testing phases.

Immediately noticeable: The developers have listened carefully and implemented the fans’ feedback extensively. In addition to technical aspects such as server stability and performance, there has been a focus on bug fixes and balance adjustments.

As part of the open beta, players will have the opportunity to form their own opinions about the changes starting March 1.

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We have already compiled some highlights for you:

More ammunition for special weapons: One of the biggest criticisms during the private beta was the insufficient amount of ammunition for the individual weapons of the three specializations.

They could hardly be used – even for a special weapon it was simply too rare, according to fan feedback. For the open beta, the drop rate for this ammunition has now been increased.

Revision of weapon mods: Weapon mods such as attachments, magazines, or scope devices not only bring additional bonuses to certain attributes in The Division 2 but also have negative effects on some stats.

In the eyes of numerous fans, the disadvantages often outweighed the advantages. Some mods were hardly worthwhile or even counterproductive. This criticism has not gone unnoticed by Massive. Therefore, they ensure that the benefits always outweigh the corresponding drawbacks.

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Adjustments to enemies: There has been a lot of criticism and suggestions for improvement regarding the balance of enemy types and bosses. The fans were particularly disturbed by:

  • disproportionate health points for some bosses and enemy types
  • too strong armor or weapons for some bosses and enemy types
  • partially overly strong skills
  • too high precision, especially when using grenade launchers. Even from a distance, players were hit as if by a sniper, even when in cover
  • too strong skills without noticeable cooldowns. The spamming of remote-controlled bomb charges and suicide drones particularly drove numerous fans to the brink.

All these problems and numerous other aspects of enemy balance have been revised for the open beta.

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Adjustments to player skills: Some skills such as the turret or the seeker mine were still somewhat unbalanced in their behavior, according to numerous players.

Here too, the developers have taken action and are bringing numerous improvements. Among other things:

  • The flight and follow behavior of the drone has been improved
  • The sniper mod of the turret now deals extra damage on headshots
  • Improvements in turret aiming
  • Improved pathfinding for the seeker mine
  • Increased speed and lower detection probability for the airburst mod of the seeker mine
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Countless bug fixes: The update also massively addresses bugs that were discovered and reported by fans during the previous testing phases. The list of resolved issues is huge and essentially covers all currently known problem areas of the game.

From technical issues, general gameplay as well as the different game modes (PvP, dark zones) to user interface and localization, there have been extensive improvements and optimizations.

A complete list of the massive changes for the open beta can be found here: The Division 2 – all changes since the private beta

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This is what the fans say: The excitement on Reddit and other forums is great. Hardly anyone expected such a scope with this update. Many are excited about how strongly and quickly Massive is already gearing up before the launch of The Division 2.

They are particularly pleased that the developers seem to have learned from their initial mistakes with The Division 1.

Now they consistently pursue the philosophy that also helped them turn things around with The Division 1 and create a successful game. Namely, to work hand in hand with the community to adjust the game according to the players’ wishes.

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What’s next: Massive and Ubisoft emphasize that the game is still actively being developed and that further updates and changes are expected until the official launch on March 15.

They will continue to listen closely to fan feedback and implement it consistently in the game – before and after release.

By the way, it is now known what content the Year 1 Pass for The Division 2 will offer

More on the topic
That’s why everyone should take another look at the Open Beta of The Division 2
von Tom Rothstein

What do you think of these changes? Are you still skeptical, or are you now looking forward to the launch of The Division 2 with more optimism?

Don’t want to miss any news about The Division 2? Then follow our Facebook page for The Division 2.

Source(s): Reddit, Reddit
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