The Division 2: How good is your gear – List shows best possible rolls

The Division 2: How good is your gear – List shows best possible rolls

In The Division 2, hunting for better loot involves searching for gear with the highest rolls. Fans have now listed what the best rolls are.

How good is my drop? To find out, you should always look at the stats of the gear you find.

How good the drop is mainly depends on the possible rolls of the stats. Two players have now released a list showing all the minimum and maximum rolls on the gear.

This gives players an overview of how much potential there is for certain values and which values can actually roll on which piece.

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How good is my drop? Find out with this list

Where does the list come from? The listing was published by the Reddit user Zenitect and was created together with the data miner spydr101, as stated in some reports.

This user should be familiar to some Division players as Spydr101 was already active as a data miner during the time of The Division 1 and is one of the creators of the doc files listing all possible data for The Division 2.

For example, he already knew weeks in advance what damage values the newly released Nemesis Exotic would have.

The list records the various values using abbreviations.

Here is the legend:

  • HP – Health
  • BA – Bonus Armor
  • HoK – Health on Kill
  • CHC – Critical Hit Chance
  • CHD – Critical Hit Damage
  • CDR – Cooldown Reduction
  • AWD – All Weapon Damage
  • WtD – Weapon Type Damage
  • HSD – Headshot Damage
  • DTE – Damage to Elites
  • HZP – Hazard Protection
  • SP – Skill Power
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The minimum and maximum rolls for Masks

These are the highest and lowest rolls: Each possible stat can randomly lie between a minimum and a maximum value.

The higher the value, the rarer the roll.

  • Health/Health on Kill
    • Minimum value: 1025
    • Maximum value: 15250
  • Crit Chance
    • Minimum value: 0.5%
    • Maximum value: 11%
  • Crit Damage
    • Minimum value: 2%
    • Maximum value: 17%
  • Damage to Elites/Hazard Protection
    • Minimum value: 4%
    • Maximum value: 55%
  • Skill Power
    • Minimum value: 40
    • Maximum value: 550

The minimum and maximum rolls for Backpacks

These are the highest and lowest rolls:

  • Health/Bonus Armor
    • Minimum value: 2100
    • Maximum value: 26975
  • Weapon Damage
    • Minimum value: 1%
    • Maximum value: 14.5%
  • Crit Damage/Crit Chance
    • Minimum value: 1.5%
    • Maximum value: 19.5%
  • Cooldown Reduction
    • Minimum value: 3%
    • Maximum value: 30%
  • Skill Power
    • Minimum value: 80
    • Maximum value: 970

The minimum and maximum rolls for Vests

These are the highest and lowest rolls:

  • Health/Bonus Armor
    • Minimum value: 2800
    • Maximum value: 33750
  • Weapon Damage
    • Minimum value: 1.5%
    • Maximum value: 18%
  • Crit Chance/Damage
    • Minimum value: 2%
    • Maximum value: 25.5%
  • Headshot Damage
    • Minimum value: 2.5%
    • Maximum value: 28%
  • Skill Power
    • Minimum value: 100
    • Maximum value: 1210

The minimum and maximum rolls for Gloves

These are the highest and lowest rolls:

  • Health
    • Minimum value: 550
    • Maximum value: 10825
  • Crit Chance
    • Minimum value: 0.5%
    • Maximum value: 8%
  • Weapon Type Damage
    • Minimum value: 1%
    • Maximum value: 12%
  • Skill Power
    • Minimum value: 20
    • Maximum value: 390

The minimum and maximum rolls for Holsters

These are the highest and lowest rolls:

  • Health/Health on Kill
    • Minimum value: 1450
    • Maximum value: 22,775
  • Crit Chance/Crit Damage
    • Minimum value: 2%
    • Maximum value: 25%
  • Cooldown Reduction
    • Minimum value: 2%
    • Maximum value: 25%
  • Skill Power
    • Minimum value: 50
    • Maximum value: 820

The minimum and maximum rolls for Knee Pads

These are the highest and lowest rolls:

  • Health/Health on Kill
    • Minimum value: 500
    • Maximum value: 12575
  • Crit Chance
    • Minimum value: 0.5%
    • Maximum value: 14%
  • Cooldown Reduction
    • Minimum value: 1%
    • Maximum value: 14%
  • Skill Power:
    • Minimum value: 20
    • Maximum value: 450

Keep in mind that you can always reroll one stat per piece at the recalibration station. However, you will need another piece of gear from the same category.

With this list, you can easily compare which stats from your loot are usable and therefore know whether it is worth keeping.

These are additional notes from the player:

  • Finding a piece of gear where every value is at maximum/minimum is likely almost impossible.
  • Gear sets have a higher chance of better rolls since they do not have any talents.
  • Some purple gear pieces have a higher chance of high rolls. This applies to vests and backpacks from the Alps Summit brand.

If you are also looking for some cool builds, check out our special:

More on the topic
The Division 2: Here are 3 strong builds – There is something for every playstyle
von Tarek Zehrer
Source(s): reddit.com
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