The Division 2: Here is how the update will be received that you will soon play

You can currently test the changes of the upcoming Title Update 3 on the PTS of The Division 2. Here are the reactions so far.

This can be tested so far: The PTS (Player Test Server) is currently in its second phase. On these servers, the changes and new features of Title Update 3 can be tested. These include various changes to talents and gear sets as well as 3 solutions for blueprints, ammunition, and mods.

There are also changes regarding loot and recalibration.

Developers Massive are collecting a lot of feedback from players to make adjustments to the update. Here’s what players are saying so far.

The-Division-2-Trio

Players find: Here is where Massive needs to improve

This is how the community responds: Overall, the feedback for the update so far has been mixed. Many things are praised, but some changes are criticized.

  • The changes to the recalibration station are especially praised. With the current test version of Title Update 3, it will be possible to transfer values when recalibrating without loss.
  • Opinions are divided about the balance changes. Some adjustments have been made to talents and difficulty levels.
  • There is also criticism from a technical perspective.

Recalibration and Loot

The change to recalibration is at least a step towards transferring perfect values to a desired item more easily. However, not everyone is completely satisfied with this step.

What is the problem? Some fans criticize that obtaining perfect gear pieces is still too difficult. For example, ToastitoTheBandito states in the feedback post on the PTS how many factors determine whether a gear piece is perfect (a God-Roll):

A God-Roll mask, for example, needs a talent, the right talent, a suitable stat value (x2), and for each of these values, the correct type, which also have to be perfect. That’s over 3 RNG levels more than with weapons. And that’s for a gear slot that often has only half as many talents and values as others. That’s just unforgiving.

ToastitoTheBandito, Source: Reddit

This calculation also leaves out the brand sets and their different bonuses.

Therefore, he suggests that recalibration should allow not only the transfer of values of the same categories but also replace different categories with others.

For example, one could replace a headshot damage value (Red) with a health value (Blue) and have more freedom.

Additionally, one should be able to freely modify one talent and one stat each. Currently, one can only modify a single value on the respective item. However, he is solely referring to armor pieces.

Source: frondtech.com

Many see the balance changes skeptically

This is what players say about the balance changes: With the changes made to talents on weapons and gear, not everyone is happy.

The changes primarily affect DPS talents that increased player damage. Now, some fear that players might become too resilient in PvP.

Some are already afraid of a return to the PvP of The Division 1, where players could dance around endlessly until the enemy went down. But the changes also affect PvE.

With the latest PTS update, the difficulty levels and time-to-kill (Kill) of enemies have also been adjusted. Many agents view this very negatively, as they feel that the game is becoming too easy.

One will probably have to wait until there are more impressions of the effects on the live servers if these changes remain.

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There are still technical problems

This is what players are saying about the technical side: There are many minor issues related to the technology or enemy AI.

Additionally, PC players are reporting significantly increased loading times. These should have been fixed in a maintenance on April 25. However, the problem still seems to persist, as several players report in the subreddit of The Division 2.

There are also increasing reports of a well-known skill bug that has supposedly already been fixed.

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The conclusion: Overall, player feedback focuses on many details. There is no clear sentiment. Most are feverishly testing and discussing details and what could be improved.

However, Massive definitely still has a lot to do to satisfy players.

When is Title Update 3 expected to be released? So far, there is no fixed date. Only May is indicated as the targeted release.

You can find the complete patch notes for the second test phase on the Ubisoft website.

What do you think of the changes so far? Share your opinion in the comments.

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This is an AI-powered translation. Some inaccuracies might exist.