Graphics settings of The Division 2 – Those with a high-end PC rejoice

Graphics settings of The Division 2 – Those with a high-end PC rejoice

In The Division 2, Massive presented the graphics settings for PC in the video in detail. Additionally, you can see a comparison between Ultra and Low settings.

Many graphics settings in The Division 2: At the launch of The Division 2, you will find numerous options for customizing graphics. Especially on PC, you can push some settings to the limit, as long as your machine can handle it.

Graphic settings in the video: NGON has now released a video in which Massive’s Hamish Bode discusses all graphics settings together with Gregor Ehrenstein, a Senior Tech Programmer from The Division 2. In it, you will learn how they affect graphics and what influence they have on performance.

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Graphics “Ultra” and “Low” in comparison

In the graphics menu, you can select preset graphics settings at the top that fit your PC. Ehrenstein recommends using these at the start if you do not want to spend a long time manually dealing with the settings.
Usually, one knows roughly whether they have a “Beast Machine” or a less powerful PC at home. You can choose between Low, Medium, High, or Ultra.

Some comparisons between the settings can be seen below.

Shadow settings

Shadow setting on Low:

Division 2 -shadow-low

Shadow setting on High:

division-2-shadow-high

The normal shadow settings refer to the shadows whose light source is the sun. The spot shadows refer to the shadows of spotlights as the light source. The “Contact Shadows” option improves shadow quality near objects. The shadows are therefore more detailed as it is calculated whether a pixel is shadowed or not.

Particle details

Particle details on Low:

Division 2 -particle-low

Particle details on Ultra:

Division 2 -particle-high

Particle details determine how many particles float through the air and how much they should interact with light and shadow. In the upper video, you can see the particles better than in the pictures.

Volumetric Fog

Volumetric Fog on Low:

Division 2 fog

Volumetric Fog on High:

Division 2 fog-high

The higher the setting, the clearer the light and dark areas in the fog can be seen.

Note: In the video, in motion, you can see the difference more clearly.

Quality of reflections

Quality of reflections on Low:

Division 2 reflections-low

Quality of reflections on Ultra:

Division 2 reflections-ultra

Depth of Field

Depth of Field on:

division-2-agentin-kapitol

Depth of Field off:

Division 2 depth of field

This allows you to set whether objects that are out of focus are displayed blurred or not. This is intended to mimic the effect of camera lenses.

Object details

Object details Low:

Division 2 objectdetails low

Object details Ultra:

Division 2 objectdetails ultra

The higher this value, the more details you see at greater distances. The setting “Extra Streaming Distance” is also important, which determines at what distance objects are loaded in detail. A high setting requires a lot of processing power.

Quality of vegetation

This determines the density of the grass. It also affects the shadow quality of the grass. A comparison image was not shown.

division-2-vegetation

You can find the system requirements for The Division 2 here.

More information about graphics on PC

  • In the “Video” settings, you can set Fullscreen, Windowed-Fullscreen, or Windowed Screen. If you have an HDR display, Ehrenstein recommends the Fullscreen mode and not the Windowed-Fullscreen. Both have performance advantages over the Windowed Screen.
  • Native 4K support is possible.
  • The Division 2 supports all resolution formats that your graphics card or your monitor supports. Including Ultra-Wide monitors.
  • You can enable or disable a “reduced latency” option. This reduces input latency but may lead to FPS drops.
  • You can turn a frame rate limit on and off. If it is off, only your PC’s performance sets the FPS limit.

You can see all graphics settings in the upper video.

If your PC can handle it, you can extract quite a bit of graphical splendor from The Division 2.

More on the topic
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