The merchants’ offer in The Division 2 has been revamped with Title Update 6 and also restocked. The unscheduled reset brings two good mods for high weapon damage friends at the start of the new content.
What do you need to know about the merchants after TU6? The merchants in The Division 2 are an essential part of the “Buildings” for many agents and offer players the chance each week to obtain some good items and attribute values.
Although the merchant reset actually occurs from Friday to Saturday (with the exception of the secret weapon dealer Cassie), a new stock has arrived at the merchants’ displays with Title Update 6 on October 15, and the offers have also been kindly expanded.
Merchants now have rarer items
All normal merchants (Dark Zone, settlements) now also sell equipment or skill mods, and the special merchants (Cassie, Clan, Hideout) additionally come with “Named Items” and gear set items.
Which items should I take with me now? This first reset in TU6 immediately introduces some strong equipment mods into the agents’ pockets. The following items are worth a look:
- Mod Attack System: Weapons
- Merchant: White House
- Specialty: +2% Weapon Damage / +3% AR Damage
- Mod Attack System: Weapons
- Merchant: Clan Level 30
- Specialty: +1% Weapon Damage / +4% Sniper Damage
- China Light Mask
- Merchant: Campus
- Specialty: Good skill starter mask with Destroyer (+40% Explosion Damage) and two yellow skill attributes
- Yaahl Gear
- Merchant: DZ East
- Specialty: First item of this brand for sale
- Commando (Named SVD)
- Merchant: Clan Level 30
- Specialty: The talent “Perfectly Exposed”
Attack System Mods for Fine-Tuning
The attack system mods should please some agents and boost weapon damage by a few percent. The “China Light Industries” mask might appeal to the newly minted technicians who are crafting a skill build with the new specialization.
The Clan merchant now also offers “Named Items” and thus makes it easier for some agents to start building what will hopefully soon be a large collection of good named weapons and armor pieces.
When is the next merchant reset? That’s not so certain yet. It is possible that the current reset shifts the date from Saturday to Tuesday or Wednesday, thus synchronizing all merchant rotations at the same time.
The patch notes for TU6 don’t provide much insight yet. The description of the new Hideout merchant only indicates that this merchant normally rotates, but that could also mean that the current rotation dates aren’t changing.
Patch with many balance changes and new content
What else is new with Title Update 6? Alongside TU6, the content expansion “Episode 2” was released, which is currently only accessible to owners of the “Year-One Pass”. The DLC brings several new missions and sends agents into the Pentagon to protect dangerous technologies from the mercenary group “Black Tusk”.
However, new content is already available for players without the season pass. TU6 brings back the expeditions, which were removed shortly after the last major update due to the missing mastery feature. Additionally, the new specialization, the Technician, can already be unlocked by all players.
What do you think of the first merchant reset of the new update? Will you get the mods?



