The developers of Path of Exile 2 say that a boss is irritating them and will be patched today

The developers of Path of Exile 2 say that a boss is irritating them and will be patched today

The developers of Path of Exile 2 have announced two new patches aimed at improving the game. This time, it mainly concerns the monsters and bosses in the ARPG.

What was announced? In a new post on their website (via PathofExile.com), the developers announced two patches. The first patch is set to go live this evening, April 10, 2025, along with the changes from the past few days and will be available tomorrow, April 11, at 12:00 AM.

The second patch, which the developers announce in the post, will follow after the weekend. The developers are aware of the changes needed, but they have not yet finished their work.

You can watch the trailer for the current season “Dawn of the Hunt” here:

Bosses and monsters are being nerfed

Which boss is affected? The boss Uxmal is the most affected. The developers mention that he has “various quirks” that have made the fight against him “somewhat annoying.” Therefore, he will receive the following changes:

  • The number of teleports by Uxmal during the fight has been reduced.
  • Uxmal can no longer charge his energy shield in the air.
  • Uxmal uses his flame breath less often.
Post on PathofExile.com

Other bosses are also affected in selected enemies. While the “Viper Napuatz” will be slightly nerfed, the visibility of attacks from the boss Xyclucian will be adjusted.

What else will change? In the patch being deployed late on April 10, there are three major updates included:

  • Four classes that were previously among the weaker ones will be buffed.
  • The too large maps in the game will be shrunk, and players should be able to complete them faster.

The third major update, as hinted at above, revolves around monsters and bosses that players currently have the most trouble with. In general, the monsters will be slowed down so that they no longer overwhelm the players as much.

Additionally, various map-specific monsters in all acts of the campaign will be adjusted that have previously disturbed the flow of the game.

Are there more buffs? Yes, the developers are improving the behavior of minions: When the first minion dies, a respawn timer of 7.5 seconds starts as usual. If another minion dies thereafter, this timer is reset, but with each subsequent repetition, the effect is weakened. This should prevent the timer from being completely reset constantly and the minions from staying dead for too long.

What changes in the second patch

What was addressed? In the second patch, which is set to be released after the weekend, three important changes will happen. The developers explain that they want to make a new division of the stash tabs so that sorting for different items works with keyboard shortcuts. For example, charms will find their place in flask stash tabs.

The charms will also be revised. Charms, as we know, find their place on the belts of the characters. Here, the number of available slots is now based on the level of the area they are found in. In the endgame, everyone will therefore have no problem acquiring belts with space for 3 charms. Additionally, many charms will be buffed to better fulfill their intended purpose soon.

The bookmark system is now to be added to the atlas. Here you will soon be able to mark up to 16 locations with symbols and text to find important or interesting places faster.

That the developers are making efforts to quickly restore their season is a good sign for fans. Historically, they have not been particularly satisfied with “Dawn of the Hunt.” The explanations given during the livestream have not helped in this regard: Heads of Path of Exile 2 try to justify the harsh nerfs, but fans are disappointed

Source(s): PathofExile.com
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