The Day One patch of Anthem fixes even more problems than expected

The Day One patch of Anthem fixes even more problems than expected

The official patch notes for the Day-One Patch in Anthem have been published. The list of fixes is even longer than we had previously assumed.

What is the Day-One Patch? Anthem is currently struggling with many bugs and issues. Right at release, on February 22, a major patch will be released that is supposed to fix many issues.

This is why there are more fixes than expected: On Reddit a list of fixes for Anthem was already posted yesterday (February 19). However, this was not the complete patch notes.

The full patch notes have now been reposted on Reddit. This list is more than twice as long as the old one that was already published.

For comparison: About 160 notes are included in the patch notes. The old list had about 70 notes.

We have already summarized 17 highlights from the Day-One Patch of Anthem that still count as highlights.

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What stands out in the patch notes?

Below we summarize what particularly caught our attention in the patch notes.

Loading times

The patch notes state again:

  • Loading times have been improved
  • Many “infinite loading screens” have been fixed

The patch notes do not elaborate on how these problems were specifically fixed. It simply states that “loading times have been improved”.

Anthem-Pilot

More details on equipment and weapons

This point was only lightly touched on in the last list. In the actual patch notes, the developers go into detail about what adjustments are being made to the equipment. This involves numbers and general adjustments.

Here is an excerpt:

  • Javelin-specific equipment and/or weapons can no longer be used for Javelins for which they are not intended.
  • A problem was fixed where, under certain circumstances, Masterwork components had no labels.
  • “Deadeye” has increased ammunition from 10 -> 20.
  • “Cloudburst” causes increased damage from 16.3 -> 21

Colossus adjustments are particularly popular

Regarding the Javelin adjustments, most are pleased with the following statement: “The Colossus can now use its shield simultaneously and revive other Javelins”

Colossus

The UI is extensively redesigned

There is still a lot of criticism regarding the user interface. It is bulky and unclear. BioWare seems to be planning to work harder on this. An excerpt:

  • The squad screen now shows the correct information for each player.
  • An option has been added to hide the squad HUD.
  • The edge of the compass now pulses to indicate enemy positions.
  • A notification has been added in Fort Tarsis when a player’s vault reaches the limit of 250 items.
  • The symbols “Primer” and “Detonator” have been added to all Interceptor skills.

Some bugs and general issues revised

Anthem was still full of growing pains in Early Access. The game crashes in certain situations, or you get stuck somewhere with the character.

With the Day-One Patch, a lot seems to have been fixed.

What about the annoying sound bug?

Sound bug apparently not fixed: Particularly frustrating is a bug where players completely lose sound. According to BioWare, this is difficult to reproduce and therefore hard to fix. Nothing is mentioned about the sound bug in the patch notes.

What players are saying about the Day-One Patch, we have here for you.

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Live stream should bring more clarification: In a live stream, lead producer Ben Irving will talk about the problems and adjustments in Anthem. Here we will surely learn more about the solutions that BioWare wants to present. We at MeinMMO will keep you updated as soon as we know more.

The stream is today (Wednesday), February 20, at 10:00 PM.

Update February 21: The stream has now ended. The developers talked about the future of Anthem and explained how they want to bring more long-term motivation to the game.

The Day-One Patch comes alongside the release of Anthem: The launch of Anthem is on February 22. Then PS4 players will also get to try their hands on Anthem for the first time. Here you will find all the details:

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