The creator of God of War is surprised at how the new Zelda excites so many players despite its poor graphics

The creator of God of War is surprised at how the new Zelda excites so many players despite its poor graphics

The new Zelda currently excites many players, but the creator of God of War wonders about the lack of criticism regarding the game’s graphics.

Who is it about? David Jaffe is an American game designer. He is known as the creator of God of War and launched the game series in 2005 on PlayStation 2. He also created the racing game series “Twisted Metal.”

Currently, Jaffe is not involved in game development and has not worked on the new GoW installments for PS4 and PS5, which are beloved by fans.

In a post on Twitter, Jaffe addresses the graphics of the new “The Legend of Zelda: Tears of the Kingdom” and expresses his surprise at the lack of criticism.

What does Jaffe say about the graphics? Jaffe is surprised that Tears of the Kingdom receives such flawless reviews, even though the graphics are not particularly good. After all, visual design has also been a much-discussed topic for other games.

Nevertheless, the “God of War” creator emphasizes that he does not care about a game’s graphics and that a game can be good regardless of its appearance.

I don’t give a damn about production value and visual design. A great game is a great game. I’ve just started and so far, so good.

But considering how much everyone thinks about graphics, it’s amazing how this game can look the way it does without getting at least a little criticized.

David Jaffe via Twitter

Fans see the reason for the poor graphics at the console

How do players react? Criticizing the new Zelda can certainly be called bold. Many players are currently very taken with the game and were already big fans of the predecessor. Nonetheless, the comments under Jaffe’s post are largely factual and provide explanations for why Zelda is not receiving criticism for the graphics (via Twitter).

The main argument is clearly the performance capability of the Nintendo Switch and the related expectations. Many players assume that the console cannot deliver significantly better graphics and is simply outdated.

  • @GamesOfDAYNE815: “I guess part of it is that the Switch probably can’t handle a game that looks much better than this.”
  • MhFran-Lancer: “It was developed for a console that seems like a calculator compared to current-gen consoles. The expectations are not that high.”
  • @RPGaming_0: “After 20 hours of gameplay, I find the graphics really great, considering it’s a Switch game and not a next-gen game. It can only be as good as the console allows!”
  • @GenWorldTV: “The art style evolves the more you play. The opening area is cool and can be beautiful, but once you’re in the world, it changes for the better.”
  • @light47: “The Switch’s capabilities are limited. It would be ridiculous to judge a game just because it was developed for an old console.”

Instead of criticism for the mediocre graphics, there is praise that Zelda gets the maximum out of the Switch. If the game had also been released on PS5, Xbox Series, or PC, it could have received criticism.

Another argument is provided by the user “doodlxr,” who simply summarizes the fascination behind the recent Zelda games: “The gameplay has to be so good that it compensates for the [visual design/graphics].” In other words, Zelda is so good in terms of gameplay that fans can overlook the outdated graphics.

A similar feeling was experienced by MeinMMO author Dariusz Müller with a survival game on Steam that he purchased for €1.49:

A survival game on Steam is so good that I feel ashamed for only paying €1.49 for it

Source(s): 3D Juegos, MeriStation
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This is an AI-powered translation. Some inaccuracies might exist.
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