Blizzard has released a new infographic detailing its games. It shows: bosses were significantly better at killing than players.
At irregular intervals, Blizzard publishes several infographics packed with many little details about World of Warcraft, Heroes of the Storm, Diablo, or generally Battle.net. As preparation for BlizzCon (and fitting with the current Gamescom 2018), there were new updates again. And the results can be amusing.
Bosses from Legion stronger than players: Interestingly, the fact is that the bosses of World of Warcraft in dungeons and raids during the time of Legion have a total of 2.8 billion players on their conscience. The players themselves were less successful, having only killed just under half (around 1.4 billion) bosses. On average, each killed boss has two heroes on its conscience.
Murky dies often: For Heroes of the Storm, it is particularly amusing that the hero Murky has been killed nearly 390 million times. This still may not reach the Murloc population in World of Warcraft, but apparently few people like the little gurgling fish friend.
Recognition for Overwatch players: The system of recognitions in Overwatch also works with great success. Since its introduction a few months ago, players have already distributed 7.4 billion recognitions. One might think that a large part was only awarded to accumulate additional XP…
Koreans have many friends: The figures regarding the social features around Battle.net are also interesting. Players have an average of 21 friends on Battle.net. Only among Koreans is this average significantly higher, as they have an average of 28 friends on their Battle.net list.
You can view the complete infographic at this link.
How many friends do you have on Battle.net? Do you invite everyone? Or do you keep the number low so you can have some peace?


