Macabre solutions are sometimes the best in Baldur’s Gate 3. With the body of a dead girl, you can easily overcome the toughest boss fights.
In Baldur’s Gate 3, there are few limits to creativity when solving problems. One can also happily throw morality and decency out the window – because even the strangest things can be misused as weapons and problem-solving approaches. Especially macabre is a player who shares his story on Reddit. He explains how he trivialized one of the hardest fights with the corpse of a dead girl.
Spoiler warning: This article contains some details from Act 3 of Baldur’s Gate.
What kind of corpse is this? If you take care of Astarion’s questline and visit Cazador’s palace, you will face some tricky puzzles and encounter strange events. One of them is a dead girl named “Victoria”. She is actually part of a small puzzle and poses a threat to the heroic party, as she has a necrotic aura that deals damage continuously.
The story behind this is that her father tried to protect Victoria’s blood from vampires. However, this “curse” remains active even after her death.
The catch is: You don’t have to lift her curse; you can simply “take” Victoria’s body and carry it around in your inventory. The chaos this creates is demonstrated, for example, in this little clip:
Because even in your inventory, the curse continues to function, dealing damage to you and all nearby creatures every few seconds.
But this can be wonderfully exploited, as “resoundingboom” describes in the Baldur’s Gate 3 subreddit:
As a regular tavern-goer, I immediately put [Victoria] in my inventory, left the palace, and tucked her away in a safe corner of my camp for future use.
While I was completing the mission at the Steel Watch Foundry on the lowest level, I thought it would be the perfect time to test the Victoria bomb. So, I simply threw her in the middle of the room before the fight and then rolled for initiative. Here comes the big, bad Steel Watcher, several normal Steel Watchers, and they all run straight into the center of the AoE effect. My turn comes, and I notice that her curse is not bound by the regular rules of turn-based combat, but instead, her AoE is triggered every few seconds.
The self-destruction of the Steel Watchers amplifies this chaos, and the whole battle is over without my team having to do anything.
After that, I isolated her back in my camp for future applications.
Why does this work? This is mainly due to the freedom of gameplay that one has in Baldur’s Gate 3. The game imposes very few restrictions or limitations on what is possible – if you want to exploit a cursed corpse for combat, then Baldur’s Gate 3 simply allows that. Whether this is now “creative” or “macabre” (or just both) is something everyone must decide for themselves.
The only actual bug seems to be that the necrotic aura ticks every second instead of only once per turn in combat. This really looks like a rather unintended mechanic that contradicts everything else you experience in Baldur’s Gate 3.
“I secretly put the dead girl in his inventory”
This “trick” can also be combined with other nasty methods. You can not only drop the corpse on the ground, but also secretly place it in other people’s inventories via pickpocketing. This is reported by Reddit user “stucaboose,” who managed to defeat one of the final boss fights this way. He put the girl in Gortash’s inventory:
This is how I killed Gortash.
Greater Invisibility, crept up to him, and literally stuffed the body of the poor girl into his pocket. Looks like you don’t have to make a stealth check when shoving things into people’s pockets.
Then, I slipped away and let him sit there with his guards.
Of course, one might wonder whether it is really realistic to secretly stuff a corpse into someone’s pocket – but sometimes you just have to accept that absurd ideas work far too well in Baldur’s Gate 3.
This is how the community reacts: The community of Baldur’s Gate 3 is both fascinated and disgusted by this method. The corresponding article has nearly 7,000 upvotes by now. Here are some of the most popular reactions:
- “Obviously, I didn’t play the game correctly.”
- “Baldur’s Gate 3 is probably the only game you can say you use a dead child as a weapon.”
- “I just love that in this game, you often have the thought: ‘Wouldn’t it be funny if you could do XYZ’ – and so often you can do exactly that.”
What do you think about this “use” of a corpse? Macabre and immoral – or somehow funny that it is possible?
The developers have thought of many curious ways – such as this unexpected “Game Over”.