Dark Age of Camelot
In 2001, released in Germany in 2002, Dark Age of Camelot (DAoC) was published, an MMORPG that focused on the PvP aspect. Three factions clash in the game world, resulting in constant massive battles. In DAoC, PvE only plays a minor role; it is primarily about measuring oneself against others and helping your faction to victory.
Particularly the sieges are spectacularly staged and demand not only teamwork from players but also strategy. Each faction has seven fortresses that can be attacked at any time. In addition, relics must be captured, which grant a bonus to the faction that stores them in their fortresses.
Later MMORPGs such as Guild Wars 2 or The Elder Scrolls Online were influenced by this PvP concept known as “Realm versus Realm.”
Currently, Camelot Unchained is in development as a spiritual successor to Dark Age of Camelot, aiming to follow the same gameplay principle. Later this year, DAoC is set to receive a free-to-play option.
