The 5 worst nerfs in the history of Destiny and Destiny 2

The 5 worst nerfs in the history of Destiny and Destiny 2

Destiny 2 or the Question “How do I Nerf an Entire Game?”

Why does a whole game appear here? When selecting nerfs that could apply to this list, I was able to draw on numerous examples from the predecessor of Destiny 2. For the current installment, this was significantly more difficult.

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Of course, nerfs were also made in Destiny 2; however, these were absolutely necessary and justifiable, such as

  • The Ikelos shotgun, which was significantly too strong and needed adjustment, yet did not achieve the legendary status of the Gjallarhorn.
  • The dominance of the Prometheus Lens was only temporary and was based on a flaw
  • The nerf of submachine guns was more a side effect of comprehensive buffs to other weapon categories

No, when it comes to Destiny 2, we need to think in larger dimensions. When you look closely, Destiny 2 was a single nerf of Destiny 1, which can be evidenced by a multitude of components.

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This is why Destiny 2 is a nerf of Destiny 1: With Destiny 2, Bungie took a new path that many Guardians disliked. Compared to its predecessor, players had to accept significant compromises:

  • Abilities charged significantly slower
  • The movement of the Guardians was slowed down
  • The new slot system significantly restricted weapon choice, as a large part of the weapons could be found in only one slot (power weapons)
  • Even the primary weapons did not feel as powerful as in the predecessor.
  • Sniper rifles, one of the most popular weapon classes in Destiny 1, were changed to the extent that their popularity suffered significantly in the sequel.
  • Character abilities could no longer be changed as detailed; only talent trees could be unlocked.
Destiny 2 Solstice title

Many players missed the feeling, at the launch of Destiny 2, of being a powerful space warrior who could smash everything to pieces.

You might think that Destiny 2 has become a harder game through these changes. In fact, the opposite was the case.

This impression is subjective, but I felt that the story of Destiny 2 was easier and more accessible than in its predecessor. Bungie’s motivation was clear: They wanted to open the game to a larger audience.

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The story of Destiny 2 is dominated by buffs: Since the launch of Destiny 2, 17 months have passed. During this time, Bungie has done a lot to restore that familiar gameplay and power that Guardians loved in Destiny 1.

This process is still ongoing and will likely accompany Destiny 2 until its end. It will be interesting to see how Bungie will handle a potential sequel and whether Destiny 3 will start with nerfs or buffs compared to Destiny 2.

What do you think is the worst nerf in Destiny and Destiny 2?

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The 5 most powerful weapons in the history of Destiny & Destiny 2
von Robert Albrecht
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