In Anthem, loot will play an important role in developing your equipment. Lead producer Ben Irving has now confirmed that all players will receive their own loot.
In games where players have to share loot, disputes can arise quickly. Everyone is, of course, eager to grab the best loot. In Anthem, you will not have to fight each other for loot distribution.
Individual loot for everyone: In BioWare’s cooperative shooter, you will be able to team up in groups of up to four players. However, you will each receive your own loot, regardless of your teammates.
Collecting loot as a core element: A crucial aspect of Anthem will be the hunt for the best and rarest loot. You improve your exosuits, the Javelins, through the items you find on missions. The loot you collect will be found in your personal space, Fort Tarsis.
Anthem will be adjusted after initial alpha tests
The first testers provided feedback: The developers at BioWare also discussed the initial closed alpha tests. Based on the testers’ feedback, there will be some changes.
The following aspects will still be adjusted:
- The loot drops are expected to be increased
- Players felt they didn’t have enough to do in the alpha build due to limited testing content. Therefore, content is expected to be drastically increased in future builds
- Players want to float longer with the Javelins. The developers want to test this
- The UI will be revamped so that friends can be found more easily
The test aimed to check the technical status: This first test primarily focused on the server technologies. Here, the structures should be examined with a small group of players. In this context, players were already able to provide content-related feedback.
Before the launch, BioWare wants to address some of the criticisms. Testers were able to play three missions with a level cap of 5.
