In Monster Hunter World, attentive players have discovered the announced change to sleeping monsters that comes with Iceborne.
What has changed? In the long patch notes for the Iceborne expansion, Capcom has hidden a change in the sleep behavior of injured monsters. During the last beta test for MHW: Iceborne on PS4, Reddit user dunsparcedilemma first encountered this and was able to observe it more closely.
He noticed that injured monsters still fled to their nests as before, but did not lay down to sleep directly in order to recover. Instead, they continued to fight until the last HP point.
This new behavior prevents the popular sleep trick from MHW, where players surrounded the sleeping monster with barrel bombs and then blew it up. This caused high damage and often delivered the finishing blow to the beast.
It will not be that easy now, as the beasts in Iceborne will not lay down to sleep when a hunter is nearby.
Can anything be done about it? The solution to the problem is quite simple. Instead of sticking to the injured monster and following it to its nest, you should wait outside until it falls asleep. However, waiting in front of the nest can still become problematic if there is very little time left on the quest timer.
Alternatively, you can also use a Ghillie Mantle to sneak up on the monster unnoticed.
What is happening in MHW right now? Starting today, Xbox One players can also try out the new expansion of Monster Hunter World for the first time. The Xbox beta began at 9:00 AM and will end on September 4 at 8:59 AM.
Iceborne will be released on September 6. Here’s how you can prepare:

