Thanks to the enormous success in Asia, the MMORPG ODIN: Valhalla Rising will definitely come to us in the West. Now, the developers have revealed further details about the release in a FAQ.
What does the FAQ reveal? In a post on Facebook, the officials from Kakao Games addressed various questions regarding the global launch of ODIN: Valhalla Rising. Here are the key updates:
- ODIN: Valhalla Rising is expected to be released in almost all countries during the global launch. Exceptions include: Taiwan, South Korea, Macau, Japan, China, Hong Kong, Laos, Myanmar, Brunei, Vietnam, Belgium, and Cambodia.
- ODIN: Valhalla Rising is set to be available for PC and Mobile (Google Play, App Store). However, Steam and Epic Games Store do not seem to be supported.
- Currently, there are no plans for a German translation of the game. ODIN is expected to support English, Spanish, Japanese, Thai, and Chinese as of now.
There is still no exact release date. It is clear only that a pre-registration phase is set to start on April 3, 2025. Below, you can see the latest trailer for ODIN:
MMORPG with humans, giants, dwarves, and gods
What kind of MMORPG is ODIN? The new game from developer Lionheart Studio and publisher Kakao Games takes you into a world inspired by Norse mythology. You will visit places like Midgard, Jotunheim, Nidavellir, and Alfheim. You will encounter elves, giants, dwarves, and mythological beasts. In the lore, well-known figures like Odin and Loki play an important role.
The confirmed classes so far include rogue, priest, wizard, and warrior. Due to its mobile roots, ODIN will likely offer an autoplay function. However, it is expected to be ineffective in certain activities, such as fighting strong bosses, whose area attacks you must manually dodge.
In the meantime, a spinoff of ODIN called Project Q has also been announced. You can find more information about it and the success of ODIN in its home market here: German fans are eagerly awaiting a new MMORPG – This is a huge success elsewhere and earns millions