SWTOR: EA sees MMO as a model for a successful F2P title

SWTOR: EA sees MMO as a model for a successful F2P title

Who would have thought back then: Star Wars: The Old Republic started out very engaging with fully voiced quests, a large RPG component, and of course a big license behind it. Like so many games before and after it, the launch went well before the game stumbled into a downward spiral.

All the more wonderful it is to note that SWTOR is one of the few games that not only coped with a transition to a F2P model but emerged completely strengthened and rejuvenated from it. According to Patrick Söderlund, the Vice President of EA, the game has a “constantly growing community”, for which they will continue to develop a lot of story-based content. In the press release, it almost seems as if they are – like back in school – showing the best student as an example to say: “That’s how it’s done.”

That EA does not keep “dead games” alive has been clear for a while. In the same breath they praised SWTOR, 4 other games of the company were discontinued. Let’s hope together with our lightsaber-wielding friends that SWTOR continues to benefit from the “Star Wars” wave of the current year.

Star Wars The Old Republic

By the way: As part of the Star Wars Convention, there are double experience points – with certain mechanics, it even goes up to 429%. The event starts at 8 PM.

Source(s): ea.com
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