The game Erenshor is set to be released on Steam by the end of 2024 or 2025: It aims to be a simulated MMORPG that can be played solo. Every time the developer presents his idea, he hears what a brilliant idea it is.
What kind of game is this?
- Erenshor is a single-player game that simulates an MMORPG, as it once was. The developer wants to bring back the fascination of MMORPGs from around 2000 – that’s likely the code for “A game like Everquest”.
- The player experiences adventures in a fantasy world, completes quests, collects items, and plays with others. But everyone else in his MMORPG is controlled by AI.
- The idea is: Experience an MMORPG without the annoying social obligations that a real MMORPG brings.
It should be an MMORPG that you can ignore for three weeks without the fear of losing touch with your friends – because they are waiting for you anyway.
Erenshor promises 100 hours of gameplay and offers 4 classes
Noteworthy: The developer behind Erenshor regularly promotes his game with posts on reddit, and every time the feedback is fantastic. The game sounds better with each presentation.
Last Sunday, he presented his project again during Indie Sunday in the Games forum of reddit:
Erenshor will offer over 100 hours of gameplay at release, it was stated. Players can quest, explore, level up, craft, and fish.
It will offer 4 classes:
- An Arcanist who delivers high DPS and provides crowd control
- The Duelist – a melee DPS
- The Paladin – a kind of tank who uses a two-handed sword or sword and shield, debuffs, and heals
- The Druid – who focuses on damage over time spells, can summon a pet, and has some crowd control abilities
This time, the developer again received confirmation from the usually critical users on reddit that he is onto something hot:
- “Exciting concept”
- “Oh, I didn’t even know I wanted it until I read about it”
- “I played the demo for several hours and had fun. I even found a golden ticket that apparently has no use anymore. I have nothing bad to say.”
- “I really hope the game turns out well. This is a fantastic idea.”
When is it set to release? The plan is to release Erenshor on Steam in early access by the end of 2024 or early 2025.
Three quarters of the world are already playable.
People love one half of MMORPGs but find the other half difficult
What’s behind this: The project “Erenshor” shows that there are two streams that contradict each other:
On one hand, many core gamers, the classic target audience for MMORPGs, are still totally into looting and leveling, the “classic MMORPG gameplay”: They like the idea of achieving something in a game, building something up, and becoming stronger – even today, loot games are extremely popular.
At the same time, players are much less willing to make commitments and engage in bonding, as is necessary in MMORPGs: They don’t want to schedule “fixed appointments” or stay in a group until the dungeon is finished, even if they don’t feel like it after 20 minutes.
This may be because today’s society is much more individualistic than before – clubs are also complaining about dwindling membership. Or it could be because many former MMORPG players are 20 years older and have so many real social obligations with jobs and families that they do not need more in their free time.
Many MMORPG developers have long recognized this trend and are trying to shorten their MMORPGs from multi-hour gaming sessions to lighter “snackable” content. Games like Fortnite or LoL have shown that it’s okay for many to commit for a round that lasts, say, 20 to 30 minutes.
The idea of developing Erenshor as an MMORPG that offers the advantages of the genre while forgoing social commitments excites many players at every presentation.
We also experience this repeatedly when we present the game on MeinMMO:
In a new MMORPG on Steam, you are guaranteed to be the best player: Because there are no others