State of Decay 2: Zombie game is to become bigger and more realistic

State of Decay 2: Zombie game is to become bigger and more realistic

With State of Decay 2, not everything is different, but it is bigger and more realistic.

Anyone who has played the zombie survival game State of Decay will find himself immediately at home in the second part. Because in principle, the sequel plays very similarly. Again, you build a stronghold and venture out into the zombie-infested environment to search for food, weapons, and resources to survive. But this time the world is three times larger than in the predecessor, which also brings a new tactical component.

State of Decay 2 Four Player Gameplay

More Tactics Thanks to a Larger Game World

A significantly larger world means you need to plan your missions better. How far can you get before darkness falls and you need to get back to the stronghold? What equipment do you need to take with you? How do you get gathered resources back to the base? You utilize cars, in which you can store items in the trunk. Expanding your stronghold plays a big role again, and this time you have even more options.

Snores Distract from Sleeping

In the vast game world, you will also encounter new types of zombies that you must defeat using your skills. Each of the characters you can choose from has special skills that you need to improve throughout the game. New skills can also be learned. This should further highlight the role-playing aspect.

However, each character has advantages and disadvantages. For example, Matt is a very good fighter but snores at night, which can lead to sleep deprivation for the others, making them less fit the next day.

State of Decay 2 can be played solo or in co-op and is set to be released in early 2018 for PC and Xbox One.

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Source(s): Gamespot, PCGamesN
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