Starfield knocks down NPCs in the middle of conversations and players love it

Starfield knocks down NPCs in the middle of conversations and players love it

Right at the beginning of the game, Starfield shows players the most important elements of gameplay. This includes, among other things, having conversations and beating up NPCs – and sometimes these two aspects blend together, much to the amusement of the players.

Why can Starfield kill NPCs during conversations? In Starfield, players often engage in conversations with different NPCs. Some of the conversational partners are hostile, while others just want to express their gratitude.

Dialogues are conducted in the open game world, and both players and NPCs can react to each other’s statements and, for example, draw a weapon.

However, the dialogue sequences also include things that are happening in the background and around the player, which can accordingly also affect the outcome of a conversation.

NPCs die a sudden death during dialogues in Starfield

How does Starfield kill NPCs? In completely different and sometimes bizarre ways.

The dialogues are abruptly interrupted by events in the open game world that neither the speaking NPC nor the player saw coming. This leads to absurd scenes that many players find hilarious:

  • An NPC is brutally attacked by a creature while he is just trying to thank the player for saving him:
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A clip on Twitter shows how an alien attacks an NPC
  • Another NPC is brutally taken down by Vasco the assist robot during a peaceful conversation:
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A clip on Twitter shows how Vasco takes down an NPC

The robot can not only act physically but can also throw words well, as one player noted, who wanted to uninstall Starfield due to a joke from Vasco.

However, in Starfield, it’s not just peaceful NPCs that get caught. Occasionally, the bad guys also want to talk before drawing their weapons. Some players expect the worst even before the conversation and throw grenades. Shortly after, the dialogue starts, and the grenade that was thrown earlier hits its target during the conversation:

https://twitter.com/AaronBaileyArt/status/1697425879670943855
A clip on Twitter shows how the dialogue with an NPC is ended by a grenade

How does the community react? They have a great time with the clips. Many users comment under the videos about how funny they found the scenes and share similar experiences. Especially the NPC who received the grenade was apparently often interrupted with gun violence when he wanted to talk to players.

The voice actor of the robot even reacted to the clip with Vasco and wrote: “Hello, I am the voice of Vasco. Thank you for that. I can’t tell you how much joy this brings me (via Twitter).”

Another user added on Twitter: “Damn! I just choked on my breakfast when I saw [the clip].”

In general, especially Vasco’s aggressive actions made players laugh.

The useful assist robot Vasco can not only take down NPCs, carry your loot, or crack cheeky jokes, but he can also pronounce over a hundred different names – and do other things:

Starfield: Companion can pronounce hundreds of player names – But the selection seems to have been made by immature teenagers

Source(s): PCGamer
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