Starfield: Developer threatens players who steal his mods – Will intentionally build in errors and issues to annoy them

Starfield: Developer threatens players who steal his mods – Will intentionally build in errors and issues to annoy them

Many players see great potential in Starfield, especially with their own creations, called modifications. One developer recently stated that he wants to punish those who simply steal his mods without paying for them.

Games from Bethesda almost always thrive on players and fans sitting down to design their own creations. So-called modifications bring new features or possibilities into the game. There are already recommended modifications for Starfield that you should take a look at.

A developer of such mods has now explained that he does not want to accept it if people simply steal his mods for which he charges money. This is now reported by the British magazine PCGamer.

“They will never know if they found them all”

What is the problem? The modder PureDark offers a modification with DLSS 3.0 for Starfield. For this, he charges 5 US dollars on Patreon. However, he is not pleased that people are simply distributing his paid modification for free. He only offers the stripped-down version with DLSS 2.0 for free.

In an interview, he explained that he wants to punish those who would simply use his mods without paying for them. For this, he wants to intentionally add “mines,” which he likely means as bugs:

From now on, I will incorporate hidden mines into all my mods to make it harder for these people. They may be able to find and bypass some of them, but they will never know if they found them all. The cracked mods will sometimes work, sometimes not… they won’t even know if it’s a bug or if they are just using the cracked version, and they will never receive the support that I always offer my subscribers.

What are the reactions like? Very varied. On one hand, there are people who appreciate his work and defend him accordingly. Because 5 euros on Patreon is really not much to pay for his work.

On the other hand, there are plenty of people who argue that DRM and other protective measures have no place in a mod for a game. Such DRM measures have harmed the developer more than they have helped. Now threatening with methods would be the wrong way.

How things will proceed now remains to be seen. Moreover, some explain that there are more than enough free options that do not harass players with DRM or intentional bugs.

How far one can go with good modding skills has now been demonstrated by a developer. She was so good that she was hired by Bethesda:

Developer makes such good mods for Skyrim that Bethesda hires her, placed trash in Starfield

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