The upcoming multiplayer shooter Star Wars Battlefront will launch without a single-player campaign. Peter Moore from Electronic Arts talks about the reasons.
Gamespot had the opportunity for an interview with one of the heads of Electronic Arts, Peter Moore, during Gamescom. He takes care of the operational business, being something like a Chief Operating Officer, a manager.
He was asked whether EA does not regret delivering Star Wars Battlefront without a story campaign.
According to Moore, one never regrets such decisions. They are always a product of the time. When they developed the MMORPG Star Wars: The Old Republic, the preferred payment model in the genre was the subscription model. However, by launch, that was no longer the case. So SWTOR had to be relaunched as a free-to-play title.
“Yes, but,” the interviewer interjects, “the statistics clearly show that games like Star Wars Battlefront sell better when they launch with a single-player campaign.”
“Yes, that’s true,” says Moore. “That may indeed be correct. But the statistics also show that such a single-player campaign is barely played.”
At developer DICE, they have already complained in the past that the press is doing them wrong. While they may not have a single-player campaign, they do have missions that fulfill that purpose.
