The online shooter Star Wars Battlefront keeps the suited men at Electronic Arts busy. They acknowledge problems but also rave about its enormous potential.
For hardcore gamers, Star Wars Battlefront may not be deep enough
“Embrace your critics,” one knows at Electronic Arts. As CFO Blake Jorgensen admitted at an investor conference in Europe, there is some truth to fan claims that the game lacks depth. As Jorgensen states, Battlefront was intentionally designed to be “accessible”.
Star Wars Battlefront is a first-person shooter but also one of the few shooters rated for teenagers. So they wanted to design Battlefront so that an 8-year-old can play with his father or a 20-year-old can play alone.
Jorgensen admits: For hardcore gamers, it may not have as much depth as they want in a game.
EA believes: Sales will turn out just fine
At another conference, EA’s COO, Peter Moore, gave a different picture of Battlefront. This time it was not about gameplay but about sales.
One can tell that EA is indirectly addressing criticism of a supposedly weak sales start. At EA, they are confident that Battlefront will sell many more copies in the coming weeks.
After all, the movie will be released soon, consoles will be under the Christmas tree, and in January people will redeem their gift vouchers… they are optimistic that sales will remain strong over Christmas and New Year.
EA will look back, EA will see that it was good
Moore promised to support Battlefront for at least a year with many expansion packs. He cited Battlefield 4 as an example and role model. BF 4 had a rough start, recovered, stabilized, and became an important part of EA’s portfolio. Millions of people still play it every day. Such a future is also envisioned for Battlefront.
Moore believes that in a year, they will look back at the expansions for Battlefront and conclude that the season pass helped maintain and increase player interest, resulting in more game sales.
The suited men have spoken, what does our review say about Star Wars Battlefront?
