In the multiplayer shooter Star Wars Battlefront, fans’ dissatisfaction with the lack of features continues. Compared to Star Wars Battlefront 2 from late 2005, the new game simply offers too little in terms of features for the fans. And you would have thought that we would be 10 years ahead.
Since the trailer and announcement for Star Wars Battlefront, the title’s producer, Jesper Nielsen, has been fighting a lonely battle against the fierce criticism from fans. He tries to calm the rising waves of disappointment from fans.
The most common criticism is directed at the “lack of features” of the title. No space battle in “Star Wars” – they could have just called it Ground Wars. Only 40 players; in the past, it was already better with 64. And there aren’t enough different types of vehicles, they say.
Star Wars Battlefront (2015) is constantly compared to Star Wars Battlefront (2005) and doesn’t look good in that comparison
The criticism can be summarized in this image, which comes from a user on reddit:
Nielsen is trying to counter the criticism. He refers to the attention to detail and atmosphere of the game. He asks fans to wait and form a complete picture first. However, he is somewhat constrained as he cannot yet disclose much information. For example, he counters the criticism of the few maps by emphasizing that there are more than 8. But he is not allowed to disclose the exact number.
The constant comparison with Star Wars Battlefront 2 also makes life difficult for Nielsen.
Some fans believe that Battlefront intentionally left out certain features from the 2005 Battlefront to later reintroduce them with paid DLC. Nielsen now contradicts this: “Features do not make a game. It also depends on how you look at it: it’s a reboot, so it’s not really about ‘cutting out’ anything.”

