Star Wars Battlefront: Drop Zone should reward quick thinking, action, and shooting

Star Wars Battlefront: Drop Zone should reward quick thinking, action, and shooting

In the upcoming multiplayer shooter Star Wars Battlefront, the Drop Zone mode has been established.

Drop Zone will be the third mode that beta players can try out, alongside “Walker Assault on Hoth” and the Survival Missions.

At its core, it is an 8-versus-8 King-of-the-Hill variant with the twist that the control points will drop from the sky gradually. Because these are escape pods. Players must stay close to an escape pod to take possession of it, to “retrieve” it. When a team controls a zone longer, the pod opens up and reveals a power-up.

A team wins either by controlling 5 pods or after 10 minutes, if it controls the majority of the pods. If necessary, there will be decisive pods to compete for.

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Drop Zone can be played on Tatooine, Hoth, Endor, or Sullust. It looks like the beta variant is on the lava planet Sullust.

The developers describe Drop Zone as a dynamic game with constantly changing objectives and high dynamics.

“This corresponds to the design philosophy that underlies many of the game modes in Star Wars Battlefront,” explains lead level designer Dennis Brännvall. “We promote the concept of a fast, action-packed game where you need to be constantly moving and reacting quickly. Camping definitely does not pay off.”

The use of Viper droids or turrets is also a strategic variant.

Source(s): EA
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