Star Trek Online Review: Trekkies in the Free-to-Play Universe

Star Trek Online Review: Trekkies in the Free-to-Play Universe

Star Trek Online is three games in one: A spaceship simulation, a crew management mini-game, and a classic MMORPG. We take a look at what aspects of the free-to-play online game are convincing and which wouldn’t even lure a Ferengi away from the Dabo table.

Rights to Almost All Star Trek Sources

star-trek-online-logoThe disappointing part upfront: Star Trek Online has the rights to almost everything related to Star Trek, but unfortunately not to the trendy movie reboot of recent years featuring Chris Pine and Zachary Quinto.

Star Trek Online picks up where the last Star Trek television series left off. It involves battling the Dominion in the south of the map with the various races known from Deep Space Nine.

The Borg with their assimilation frenzy also play a major role. They were primarily known from Star Trek Voyager and The Next Generation. Additionally, the Klingons are on a crusade against the Federation.

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The story from the latest Star Trek film featuring the Next Generation crew led by Captain Picard has also been adopted. In fact, it was that successful franchise that nearly got killed and necessitated the reboot. In any case, Romulus has been destroyed, and the remnants of the formerly proud empire are looking for a new home.

In addition to the Federation and the Romulans, the Klingon Empire is also playable. There are a whole range of races to choose from when customizing the main character, though it has little more than cosmetic effects on the gameplay.

Character editor Star Trek Online

How Much Star Trek Is in Star Trek Online?

Like many others, I did not grow up with Captain Kirk, but rather with Picard, Data, Worf, and the rest being a key part of my youth.

In contrast to the usually more calm and philosophical episodes and the important questions of the series (How does Data become a human? How important is Worf’s honor and can he submit? Will Picard and Dr. Beverly finally get together? And how much longer will it take until Wesley Crusher dies in a transporter accident?), Star Trek Online focuses heavily on action, space battles, and phaser duels. In two hours of Star Trek Online, the average player will experience more phaser fire than even a rough character like Worf in a good year of the series.

Although Star Trek Online continually strives for intricate quests and coherent dialogues, and especially in story quests, the game also succeeds in hiding clever references (one encounters Scotty and Bones during a typical time travel mission), it is probably not particularly suited to such a combat-heavy concept as that of an MMORPG.

STO Free to Play Space, the final frontier…

Star Trek was relatively pacifist compared to Star Wars. However, in the later series and the storyline, the source material became significantly more militaristic, so the game cannot be faulted for that. A real Star Trek feeling comes primarily from the well-developed mini-game (the Duty Officers), while it is least pronounced in the outside missions.

This brings us to the individual game modes.

The Space Game

Star Trek Online has clear strengths in this game mode. After the first missions, every player takes command of their own ship, which can then be equipped, specialized, and controlled like the character in other role-playing games.

The ship designers put a lot of effort into their designs; almost every ship known from the series has received an in-game counterpart. The actual fights take place like in a classic MMORPG: Skills are unlocked and distributed through bridge officers, the weapons have a certain cooldown, and in space battles, everything is fired that can be fired.

Star Trek Online Spaceship

There is even a classification of the ships into the classic trinity of Tank, Healer, and Damage Dealer. Destroyed enemy ships can be looted – these are familiar mechanics in a new and interesting variation.

Similar to a dungeon run in other games, players can search for a space scenario through a robust group search tool, and usually within a few minutes, one hears: “Full power to shields” or “Target the weapons!” Clearly the best part of the game.

The Outside Missions

The outside missions are just as you would imagine: A group of up to 4 crew members beams down somewhere, phasers drawn, the captain is controlled, and there is a lot of phaser blasting. Medical officers (the blue shirts) are the healers, technical officers (identified by their yellow shirts) take on tank functions, and the redshirts (who always die first in the series) are mainly responsible for taking down the enemies.

Unfortunately, the maps and tasks in the outside missions often seem somewhat lacking in detail, the controls are clunky, most of the action is based on relatively dull ranged combat, and only a few keys are needed for controls.

Especially because the outside missions visually resemble those of other well-known MMORPGs, there is little atmosphere here. Anyone used to the hectic pace of a typical round in Tera or Guild Wars 2 will not be jumping for joy at the sight of Star Trek Online’s outside missions.

Star Trek Online Ground Combat

More than that: Even offline games like the Bioware classic Star Wars: Knights of the Old Republic look significantly more agile than the outside missions in Star Trek Online.

The Duty Officer System

While in normal gameplay one only deals with their own bridge officers that they take along on outside missions and who stand in for various skills during ship battles, the Duty Officer System involves the entire ship’s crew. Although one shouldn’t expect too much here, it’s more of a text-based mini-game in the player’s imagination than a graphically detailed masterpiece.

Still, it surely appeals to the Star Trek fan and collector when they can send a personally selected security officer (a grumpy, defected Klingon deserter or even their own Borg drone freed from the Collective) on a mysterious mission involving participating in an illegal Bat’leth tournament.
This is an aspect of the game where Star Trek Online has an edge over many other games, yet it does not seem fully integrated into the main game.

Star Trek Online How do you assemble your crew?

While the officers provide small advantages in combat and the rewards brought back from missions are important for large projects in-game guilds, I would have liked to see this innovative element of the game developed further.

It’s certainly atmospheric to unload one’s heavy captain’s heart to the bartender in the ship’s bar and be rewarded with a small skill bonus for the next hour – if the player’s imagination does 60% of the work.

The Overall Surroundings: Endgame and Free-to-play

Star Trek Online Are you already scanning for Star Trek Online?

The good news upfront: Star Trek Online can be played quite well without spending a cent on it. Although you often miss out on the last 10% of firepower if you don’t want to grind for months, it is still playable. However, you need to be careful how you skill your character and ship. Re-specs cost the in-game premium currency for some reason in Star Trek Online.

In the endgame, Star Trek Online can become somewhat monotonous over the long term. There are factions that require reputation farming if you want to reach the top category of items. And the reputation farming involves the same handful of scenarios: it’s not particularly ideal or exciting. Those who join a guild (a fleet) get the opportunity to invest in large fleet projects, which unfortunately involves even more farming.

For Star Trek fans, a visit to STO is definitely worthwhile. For everyone else, a visit comes with reservations. Star Trek Online cannot fully keep up with the latest generation of MMORPGs, but some innovative approaches are certainly present and worth a trial run.

Pros

[intense_icon type=”thumbs-up” size=”1″ color=”#81d742″ /]A Star Trek feeling arises

[intense_icon type=”thumbs-up” size=”1″ color=”#81d742″ /]Extensive space features

[intense_icon type=”thumbs-up” size=”1″ color=”#81d742″ /]Detailed ships and characters

[intense_icon type=”thumbs-up” size=”1″ color=”#81d742″ /]Innovative and motivating mini-game

[intense_icon type=”thumbs-up” size=”1″ color=”#81d742″ /]Designing own missions with the Foundry

Cons

[intense_icon type=”thumbs-down” size=”1″ color=”#dd3333″ /]Outside missions mostly disappointing

[intense_icon type=”thumbs-down” size=”1″ color=”#dd3333″ /]Unremarkable combat system

[intense_icon type=”thumbs-down” size=”1″ color=”#dd3333″ /]Monotonous endgame

[intense_icon type=”thumbs-down” size=”1″ color=”#dd3333″ /]Planetary surface often seems somewhat lacking in detail

[intense_icon type=”thumbs-down” size=”1″ color=”#dd3333″ /]Relatively few social features for an MMORPG

[intense_icon type=”cogs” size=”1″ color=”#000000″ /]This configuration is at least recommended:

Operating System: Windows XP SP2 / Windows Vista / Windows 7 (32 or 64-bit)
CPU: Intel Core 2 Duo 1.8 GHz or AMD Athlon X2 3800+
RAM: 1GB RAM
Hard Drive: 10GB of free hard drive space
Graphics card: NVIDIA GeForce 7950 / ATI Radeon X1800 / Intel HD Graphics
DirectX: Version 9.0c or higher

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