This may disappoint some fans of Star Citizen‘s single-player campaign Squadron 42: Cloud Imperium Games announced that they had to postpone the game indefinitely.

Not only does the MMO part of Star Citizen need a little longer than expected, the same goes for the single-player campaign Squadron 42. This was originally supposed to be released by the end of the year, although a report from Gamestar already hinted that this date would not be met and Squadron 42 would only be released next year. Now it is official. In a livestream, Chris Roberts explained how far the single-player campaign has progressed so far.
Much is finished, but much is also not
The majority of the technology has been completed, but animations, pathfinding, and improved combat logic are still needed. Additionally, the integration of the mission system and a good flight AI are missing. Furthermore, graphical optimizations still need to be made. However, they now have all chapters and features in a “Grey Box” state, which is unfinished. The next goal is to take one of the 28 chapters and bring it to a final state. They are also continuing to work on technology that is needed not only for Squadron 42 but also for the MMO part of Star Citizen.
Therefore, Squadron 42 will not be able to meet the release date this year. A new date has not yet been announced. The release has therefore been postponed indefinitely. Once the first chapter of the game has been brought to a final state, they will show it to the community. Until then, patience is required.
More articles on Star Citizen:
