The creator of Star Citizen, Chris Roberts, introduced the first-person shooter module of the space simulation during PAX Australia. It has been known that players of Star Citizen can not only compete with their ships. However, the gameplay video of the FPS module shows that Star Citizen does not need to hide as a shooter.
Diverse game modes with destructible environments
Weightless, you float around a space station and shoot enemies in a shooter-like manner. The next module for Star Citizen is substantial because, for the first time, you will not be sitting in a spaceship, but instead face the challenges of a first-person shooter with a weapon.
In addition to the classic team deathmatch, game modes such as Seek and Destroy and Capture and Hold will also be implemented. The environment is partially destructible, which provides for an even more realistic atmosphere. However, the difficulty of the FPS module likely lies in the weightlessness, as seen in the gameplay video. Thus, not only do you have to aim with the laser weapon, but also maneuver through the space station using a jetpack.
FPS module coming in spring 2015
The release for the FPS module is already scheduled for spring next year. With 60 million USD, Star Citizen is one of the most successful crowdfunding campaigns ever. In 2015, an alpha version with the first chapter of Squadron 42 and a multiplayer version is also expected to be released. We are curious whether Chris Roberts and his team will stick to this ambitious plan, making a release of a finished Star Citizen possible as early as spring 2016.
If you want to fly through space right now, you should take a closer look at the space simulation EVE Online. We list 3 reasons why you should start with EVE Online. We can also recommend a comparison of the two MMO space simulations, between Star Citizen and EVE Online.
