MMORPG Star Citizen brings features that are scientifically nonsense but cool

MMORPG Star Citizen brings features that are scientifically nonsense but cool

The MMORPG Star Citizen originally had the vision of depicting a vast science fiction world where players control spaceships in crews and take on missions. However, over time, the game grew larger and also incorporated a first-person shooter component. This aspect is now set to be further improved and brought to the standard of AAA games in the long term. CIG is presenting improvements for the shooter component in Alpha 3.23.

What does Star Citizen want to improve now? The developers have presented various improvements to the shooter component of Star Citizen in a new video.

With the Alpha update 3.23, recoil will be added to all weapons. Although it is scientifically illogical for laser weapons to cause recoil, it is necessary to achieve balance in the game and to make it enjoyable for everyone, they say.

Classic reloading will also be introduced, even though Star Citizen is set 930 years in the future and one could perhaps use weapons with infinite ammunition there. However, here too, it applies: “Reloading is just cool and part of the classic first-person shooter experience.”

Moreover, reloading a weapon feels more immersive and satisfying.

Difference between magazines on the body or in the backpack

How will the reloading work exactly? The developers have given this some thought. The goal is for players to stay in the flow and not have to awkwardly open their inventory and fiddle with menus. However, there is a difference:

  • When magazines are carried on the body, reloading occurs relatively quickly.
  • When magazines are carried in the backpack, the player is shown that they need to perform a Backpackreload, which takes a little longer.

Players are expected to make tactical decisions about how many magazines they want to take into a fight.

There will also be the option to search half-empty magazines for existing rounds, to consolidate rounds, and then to drop empty magazines.

star-citizen-shooter

This is coming soon: With update 3.23, there will also be the option to zoom further into a target and a dynamic crosshair that moves with the barrel.

In future updates, weapons are also expected to show signs of wear and tear.

Here you can see the video where the developers present the changes:

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What have you done with the old Cloud Imperium Games?

How is this being discussed? The fans of Star Citizen are generally upbeat and enthusiastic in the videos. It is said:

  • All these new features will make first-person shooter combat much more dynamic. Thank you!
  • Another asks: Who are you and what have you done with the old CIG?

Also on reddit the mood is strong: I’m so looking forward to all the changes. The crosshairs look great, the recoil seems fun, and the user interface looks damn amazing. As a merc/bounty hunter, the player is even more excited about the future now.

More positive news about Star Citizen: Star Citizen looks beautiful in the new trailer, fans rave: “By far one of the best trailers to date” 

Source(s): pcgamer
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