Star Citizen wird zum Ego-Shooter – Gameplay zu Star Marine

Star Citizen wird zum Ego-Shooter – Gameplay zu Star Marine

Before long, the hot shooter battles of the space MMO Star Citizen will be open to you in the Star Marine module.

With Star Marine, you can fight against each other on two maps, which essentially serves as a kind of test of the shooter feature. What is particularly interesting about the battles is that you can shoot out windows of space stations.

This blows the air out of the room, taking all opponents in it with them. This represents a first glimpse of the upcoming alpha version 3.0 of Star Citizen. Because in this, pressure equalization plays an important role. Those who wear space suits will be able to survive, while everyone else will die from the pressure and cold of space.

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The shooter feature will be implemented carefully

Chris Roberts, founder of the developer studio Cloud Imperium Games, explained that care must be taken when implementing the shooter feature into the MMO Star Citizen and the persistent universe. It is not fun for anyone to get out of their ship and immediately get shot down by a player. Finding the balance between what players can do and what they are allowed to do is hard to grasp. One does not want to overly restrict player freedoms, but the game must not end in chaos.

Initially, however, the release of the pre-alpha version 2.6 is on the agenda, and with it, the shooter module Star Marine will also be introduced. You can watch a new trailer to see how the battles will take place and what you can expect. A precise release date for version 2.6 has not yet been set. However, the first players have been invited to the test server.

In the trailer, you can see the map “Echo Eleven”, which offers space for 12v12 player battles.

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More articles about Star Citizen:

Star Citizen: Shooter module celebrates premiere, gameplay trailer for 2.6

Star Citizen: Loading issue – Alpha 2.6 with shooter module Star Marine postponed

Source(s): PC Gamer, ign
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