Star Citizen: Developers defy summer lull, achieve huge workload

Star Citizen: Developers defy summer lull, achieve huge workload

Cloud Imperium Games has released a new monthly report on the upcoming space MMO Star Citizen, detailing what the developers have been working on in August. The following list is remarkably long, considering that this work was done in the middle of summer, a time when things are usually quieter.

  • August was used to improve the AI of pilots and work on the UI.
  • The lighting and shadow system was revised.
  • Improvements were made to the upcoming Multi-Crew System.
  • Work was done on the designs of the ships, weapons, and interiors.
  • The art team created artworks for Marines and miners as well as for some equipment.
  • The Constellation ship was further refined to enhance its appearance.
  • Another group was busy elaborating on the game’s lore, developing the solar systems to ensure they withstand scientific scrutiny. The group also continued working on the texts for the single-player part Squadron 42.
  • Bug fixing in various areas was of course included, and the performance of the game was continuously improved.
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Many teams are working on a game…

  • The team responsible for the persistent universe worked on new landing zones and expanded the features of the recently released Social Module.
  • In England, a group worked on further developing the upcoming shooter module Star Marine. The graphics were further refined, systems were tinkered with, and real sound effects were integrated into the module for the first time.
  • Additionally, another team in Frankfurt worked on the AI and optimizations of the CryEngine – no wonder Crytek, from whom the engine was licensed, is also based in Frankfurt.
  • Furthermore, additional motion capture recordings took place, focusing primarily on facial animations and cutscenes.
  • At Illfonic (developer of the upcoming MMORPG Revival), work continued on the animations used in Star Marine, and some bugs were fixed. A team in Montreal continued to work on the star map of Star Citizen and the jump points, as well as on the community hub. Additionally, many other systems are being worked on and bugs are being eliminated.

The work on Star Citizen is progressing. You can read about all the changes in detail in the August report on robertsspaceindustries.com.

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