Star Citizen: 3.0 has release date – “Gigantic step for the game”

Star Citizen: 3.0 has release date – “Gigantic step for the game”
Chris Roberts verspricht blühende Galaxie

There is news about the Mammoth Project Star Citizen. A roadmap for 2017 mentions a release date for the major patch 3.0. This is supposed to be crucial. It will bring planetary landings on three moons.

Normally, the world rests on Good Friday, but different rules apply for Star Citizen.

Yesterday, Star Citizen released a video titled “Building a Schedule for a Universe“. A blog post was also published that presents the next steps.

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Patch 3.0 has a release date: June 29

The groundbreaking patch 3.0 is supposed to be released on June 29, if everything goes smoothly. The dates in Star Citizen are not set in stone – they can shift backwards. Quality takes precedence over deadlines.

Patch 3.0 is actually patch 2.7 – but it has proven to be so important and groundbreaking over the months that it was named 3.0 to signal: This marks a new chapter for Star Citizen.

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Adventures on three moons possible

The patch 3.0 will bring three moons to Star Citizen in the Crusader system: Celin, Yeala and Dayman.

  • Yela is an icy and rugged moon of surreal beauty
  • On Celin, the numerous volcanoes are silent, but they have left their mark. Erupting geysers can destroy even the heaviest vehicles
  • Daymar is a mix of the icy hell of Yela and the bubbling Celin – here, dense fog and loose dust present dangers

The moons are supposed to receive outposts and there will also be “Mission Givers” who will assign tasks to players.

If everything goes smoothly, another planet named “Delamar” will come, featuring the landing zone Levski. That was once a stretch goal.

Set foot on the moons

The most important aspect of the patch is the “Planetary Tech” that will make these worlds walkable. This should significantly advance the development of Star Citizen.

As the head of the game, Chris Roberts, says, 3.0 represents a “huge step in gameplay potential” compared to the 2.x patch series.

The “Planetary Tech” opens up new landscapes for players to explore. It will be possible to actually land and set foot on a planet or moon when discovered, or to drive around with a vehicle. All of this should be seamless.

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Roberts: Most ambitious game of all time – We will make history

Roberts continues: No one has ever attempted to create a game as ambitious as Star Citizen. Roberts doubts that a publisher would have the endurance and patience to develop something comparable that breaks and exceeds limits like Star Citizen.

3.0 with the “Planetary Tech” is proof of the power of crowdfunding, proof of the strength of a passionate community. The team is grateful for the support. They will make the universe thrive for years to come. Together, we will make history.

What else patch 3.0 brings, how the production steps are planned and scheduled, you can read here on the Star Citizen page in the original English (link opens a new page).


Star Citizen is a mega-project. It has raised 146.5 million US dollars through crowdfunding and is among our most promising MMOs and MMORPGs that should be at least playable in 2017. Currently, the project is still in a relatively early alpha.

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Source(s): star Citizen "Production Schedule", gamespot, pcgamesn
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