Shortly before Christmas, Cloud Imperium Games released the Alpha version 2.6 of the space MMO Star Citizen. Now, work is already underway on a new update.
With version 2.6, the highly anticipated shooter module Star Marine was introduced, which enables first-person shooter combat for the first time. However, so far only in multiplayer battles, as known from other online shooters. Later, these battles will be integrated into the overall experience, so that at some point you will be able to land your ship on an abandoned space station and fight with hostile players or NPC pirates for the loot there.
Developers implement feedback on Alpha 2.6
There has been quite a bit of feedback on this version. After a few days that the development team took off, they are now working through this feedback. A patch is already in the works that will address some of the testers’ comments. Update 2.6.1 also includes bug fixes as well as some features that did not make it into Alpha version 2.6. Further information will be available soon.
The universe is expanding this year
Chris Roberts also explains that fans of Star Citizen can look forward to an exciting year in 2017. This year, for example, the procedurally generated planets will be integrated into the persistent universe. In addition, the team is developing a new AI that will also make its way into the game later in 2017.
Additionally, you will experience space and shooter combat in the persistent universe this year. Further improvements to the Lumberyard engine are also in progress.
For Star Citizen, Cloud Imperium aims to reach Alpha 3.0 this year, while there are still plans to release the first part of the single-player spin-off Squadron 42 this year. A new video featuring community content has also been released.
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