The crowdfunding campaign for the space MMO Star Citizen has surpassed 148 million US dollars. Chris Roberts, founder of the developer studio Cloud Imperium Games, did not expect this success, which has impacted the entire game.
In an interview with the New York Times, Roberts explained that he originally expected about 4 million US dollars. He would then have gotten additional money from investors. But his wife said they would raise 20 million, and investors were not needed. At that time, Roberts thought his wife was crazy.
Now the sum stands at 148 million dollars!
Star Citizen is no longer the game that was originally planned
Chris Roberts is aware that there is much criticism regarding the game’s development, which some believe is not progressing fast enough. However, he points out that the entire development has changed.
Star Citizen is no longer the game he would have made if they had only raised 10 million dollars.
And of course, he would take the opportunity to make a game much bigger and more extensive if he had the chance with much more money. He will develop the best game possible.
The game keeps growing
Star Citizen
Star Citizen was originally supposed to be released in 2014. The release date was then adjusted to 2016, which could not be met either. Now the game does not have a fixed launch date anymore.
Chris Roberts is continually adding more features to Star Citizen, including cinematic sequences and a game universe that keeps expanding and offering players more possibilities.
He also explains that Star Citizen would never have been taken over by a publisher, and the exact thought that players can participate in funding a game that no publisher would ever touch excites Chris Roberts.
His backers continue to support him, and he is determined to keep them satisfied. However, it will likely take a while.
Star Citizen is set to become the 'best damn space simulation of all time.' Nothing more and nothing less. The mastermind behind the project is Chris Roberts, w...