Star Citizen is set to become the ‘best damn space simulation of all time.’ Nothing more and nothing less. The mastermind behind the project is Chris Roberts, who earned his wings at a young age with Wing Commander. One of the main ideas of Star Citizen is to push high-end PCs that are underperforming to their limits. An exceptionally successful Kickstarter campaign financed the mammoth project. Star Citizen has been wisely divided into a series of modules that different teams are working on to bring together a single-player campaign, a space simulation, an FPS, and much more into a cohesive whole.

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