Sony wants to make money with live service on the PS5 alongside large single-player games, but that doesn’t seem to be working

Sony wants to make money with live service on the PS5 alongside large single-player games, but that doesn’t seem to be working

Probably would every major video game company like to have a successful live-service game like Fortnite. Unlike single-player games, live-service has the potential to be long-lasting and generate constant revenue. Sony is also planning such a strategy, but it doesn’t seem to be going well.

What is Sony planning? The major Sony studios responsible for successful blockbusters are also developing live-service games.

  • Naughty Dog, Insomniac, and Guerrilla Games
  • Most of these games have not been announced yet
  • The development of the online game in the The Last of Us universe is not going well

Also in April, we reported on Sony’s service plans, but there hasn’t been any truly new positive information so far.

You will soon be able to play the new PS5 blockbuster:

What is the problem? As Bloomberg reports, it seems that not all live-service games are progressing positively. As Naughty Dog confirmed itself on Twitter in May of this year, the multiplayer game was delayed, indicating a difficult development process.

Bloomberg points out in its article that it is not easy for developers to break away from familiar strategies. Live-service games like Anthem, Marvel’s Avengers, or Battleborn were games from studios that were originally known for single-player games and yet remained unsuccessful.

Bungie is now part of Sony, but Destiny and the upcoming Marathon will not be exclusive to the PS5.

The problem is that the necessary resources must be provided for the maintenance of such games. Every year, various live-service games die because they no longer yield the desired revenue and consume too many resources. Earlier this year, a fair number of games were affected:

We are in the 6th week of 2023 and 15 games have already been declared dead

The question is also whether Sony is not already too late with their live-service strategy. Even the giant Fortnite is no longer the mindless money-printing machine it once was in its heyday. Whether a new live-service game from a AAA studio will still succeed is questionable.

Epic itself has laid off many employees due to miscalculations:

Steam rival Epic fires 830 employees, sells a money rain in Fortnite on the same day

Source(s): Bloomberg, Forbes
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