Sons of the Forest: All cheats – How to enter console commands

Sons of the Forest: All cheats – How to enter console commands

Also Sons of the Forest offers many cheats that you can enter using console commands to spawn items or NPCs. We explain how to enter them and what codes exist.

What do cheats bring in SotF? You can also enter cheats in Sons of the Forest to modify your save file. There are cheats that allow NPCs to spawn, if you have lost them or provide you with a lot of items that you can choose yourself.

This way you can create quirky and funny situations and create an army of Kelvins or Virginias to cleanse the island of mutants and cannibals. Your possibilities are endless.

How do I enter cheats? To enter the console commands, you first need a collection of mods that allow you access to the debug console. You need the following mods:

Once you have downloaded all the mods, simply start the modded version of Sons of the Forest by selecting this version in the Thunderstone Mod Manager. The start may take a while if this is your first time doing it.

Once SotF is started, create a new save file or load an existing one. Once in the game, just press F1 to open the debug console. After that, you can enter your cheat in this console and get started.

All cheats for Sons of the Forest at a glance

We divide the console commands into their respective areas. There are some that can only affect you as a player, the NPCs, or items. However, let’s start with cheats that pertain to you.

Cheats for your player

  • godmode on/off – Makes you immortal
  • survival on/off – Activates or deactivates survival
  • addallitems – Grants you every item in the game
  • goto [x y z] – Teleports you to a coordinate you enter
  • showhud on/off – Activates or deactivates your HUD
  • settimeofday [1-24] – Changes the game’s time to your desired hour
  • forcerain heavy – Changes the weather to rain
  • forcerain sunny – Changes the weather to sunny
  • save – Saves your game without a shelter

Cheats for NPCs

  • addcharacterrobby 1 – Spawns you a Kelvin
  • addvirginia – Spawns you a Virginia
  • aighostplayer on/off – Enemies ignore you
  • aipause – Freezes NPCs and enemies in place
  • aidisable – NPCs and enemies disappear completely

More cheats – Untested

These cheats are codes that have not been tested yet. Some can be entered as they are, while others only work if you additionally append numbers. The following are known:

All other cheats
  • addallbookpages
  • ammohack
  • animallimitmult 
  • animalsenabled
  • addallitems
  • addallstoryitems
  • animstatesgui
  • addcharacter
  • anisoenabled
  • addmemory
  • addprefab
  • debugplayermelee
  • demomode
  • destroy
  • destroyfreeformstructure
  • destroyragdoll
  • destroywildcard
  • additem
  • additemswithtag
  • Anisominmax
  • applydefaultmaterials 
  • areashadow
  • astar
  • audio2dtest
  • audiodebug
  • audiodebugstates 
  • audiodescription
  • diagrenderers
  • diggingclear
  • disablecomponent
  • disablegameobjecttester
  • disablego
  • disablegowildcard 
  • disablescene
  • addvirginia
  • aiangerlevel 
  • aianimspeed
  • aiarmorlevel
  • aiarmortier
  • aidisable
  • aidodgetest
  • aidummy
  • aiforcestrafe
  • aighostplayer
  • aigodmode
  • aijumpdebug
  • aiknockdowndisable
  • aimemoryadjust
  • aipause
  • aipoolstats
  • airadar
  • airunworldevent
  • aishowanims
  • aishowdebug
  • aishowdebugcamera
  • aishoweventmemory
  • aishowhealth
  • aishownavgraph
  • aishowpaths
  • aishowplayerinfluences
  • aishowstats
  • aishowsurvivalstats
  • aishowthoughts
  • aistatadjust
  • aistructurelog
  • aitestsleep
  • aithought
  • audioparameter
  • audioplayevent 
  • billboardenabled
  • billboardignorechanges
  • blockplayerfinaldeath 
  • breakobjects
  • buffstats 
  • buildermode
  • buildhack
  • cameradiss 
  • camerafov
  • capsulemode
  • cavelight
  • characterlods
  • checkattachedentities
  • checkexitmenu
  • checkfrozenentities
  • clear
  • clearallsettings
  • clearaudioparameters
  • clearbushradius
  • clearmidactionflag
  • cloudenable cloudfactor
  • cloudshadowsenable
  • combatteststart
  • count
  • countgowithlayer
  • countlinkedstructures
  • counttag
  • createlight
  • aithoughtnocooldown
  • aivailstats
  • aiverboselog
  • creepyvillage
  • aivillageclosest
  • aiworldeventstats
  • aiworldstats
  • aizonestats
  • allowasync
  • disconnectplayer 
  • disconnectplayers
  • dismemberradius
  • dumplobbyinfo
  • duplicateobject
  • dynamicresolutioncycletest
  • dynamicresolutionoverride
  • dynamicresolutiontarget
  • enablecheats
  • enablecollisionbasedkillbox
  • enablecomponent
  • enablego
  • enablescene
  • enablestructureghosts
  • energyhack
  • exportlinkedstructurestojson
  • exposuresetspeed
  • filteraudio
  • findobjectswithshader
  • firstlookforce
  • follow
  • followstop 
  • footstepdebug 
  • forcecloud
  • forcecloudprofile
  • forceplayerexpression
  • forcerain
  • forceremovetrees
  • freecamera
  • gainstrength
  • gameoverdelaytime
  • rumbletest 
  • save 
  • saveplayer
  • season
  • sendmessageto 
  • setcurrentday
  • godmode goto
  • gotocoords
  • gotoforce
  • logshownone 
  • logshowwarnings 
  • logtextures 
  • logvirtual
  • gototag
  • gotozone
  • mipmapstreaming 
  • mipmapstreamingbudget
  • gravity
  • heallocalplayer
  • mipmapstreamingdiscard
  • setdifficultymode
  • mousexsensitivity
  • setexitedendgame
  • mouseysensitivity
  • setgamemode
  • navgraphforceupdate
  • help
  • hideworldposfor
  • grabsgeneratebuilt
  • greebledrockscollision
  • hitlocalplayer
  • igniteradius
  • importlinkedstructuresfromfile
  • inspectgo
  • instantbookbuild
  • instantrespawnhere
  • invertlook
  • invisible
  • netanimator
  • netskinnedbones
  • netspawnplayer
  • openmacrosfolder 
  • outputsnappointstofile
  • physicsupdatetime
  • playcutscene
  • playdeathcutscene
  • playdeathmarker
  • playdeathmarkerindex
  • joinsteamlobby
  • playeranimparams
  • jumptimeofday
  • playerdebugcamera
  • kickplayers
  • killlocalplayer
  • killradius
  • knockdownlocalplayer
  • lightninghittreechance
  • lightninghittreemustbeinfrontplayer
  • lightninginterval
  • listactiveentities
  • listdeathmarkers
  • listitems
  • listgowithlayer
  • listitemswithtags
  • listobjects
  • loadmacros
  • loaddebugconsolemod
  • loadplayer
  • loadscene
  • loadscenesingle 
  • locktimeofday 
  • loddebugbillboards 
  • loddebugmaterials 
  • loddebugranges 
  • lodforce2ddistance 
  • lodforce3ddistance
  • playerinterruptkeys
  • playernetanimator
  • playervisibility
  • playgameover
  • postprocessingcomponent
  • profilersample
  • profilersnapshot
  • qualitytexture 
  • radiodebug 
  • refillcontainers
  • refreshentities
  • regenhealth
  • removeallitems
  • removeallstoryitems
  • removedead
  • removeitem
  • removeliving
  • removeshader
  • renderspheres
  • replaceshader
  • Reporterrors
  • reportlogsnow 
  • reportwarningsnow 
  • resetinputaxes 
  • resetsettings 
  • revivelocalplayer
  • gamepaddeadzone
  • gamepadxsensitivity
  • damagedebug
  • gamepadysensitivity
  • logging
  • damagefreeformstructure
  • gccollect
  • loghack
  • deathcount
  • getgamemode
  • logshowerrors
  • robbycarry
  • getlayerculldistance
  • logshowinfo
  • debugplayerhitlog
  • robbyincutscenes
  • setgamesetupsetting
  • setgametimespeed
  • setinventorypercent
  • setlayerculldistance setlookrotation
  • setopeningcrash 
  • setplayerrace 
  • setproperty 
  • setsetting 
  • setspeakermode
  • setstat
  • setstrengthlevel
  • settimeofday
  • setwindintensity
  • setworldobjectstaterange
  • showactivelights
  • showbutterfly info
  • showcollisionobjectnames
  • showdebugzones
  • showfps
  • showhud
  • showinworldui
  • showmeshmaterialnames
  • showmeshobjectnames
  • showmeshtrianglecounts
  • showobjectlocation
  • showprojectiletrails
  • showstimuli
  • showtriggercollision
  • showworldobjects
  • showui
  • showworldposfor
  • slapchop
  • spawnedobjectstats
  • spawnfallingtree spawnitem
  • spawnpickup
  • spawnrenderspheres
  • spawnworldobject speedyrun
  • sprinttoggle
  • superjump 
  • survival 
  • targetframerate 
  • terrainparallax 
  • terrainpixelerror
  • terrainrender 
  • terrainrendersimple
  • terraintess 
  • terraintessdist 
  • testeventmask
  • testingsamplefps
  • timeofdayconnectiondebug
  • timeofday 
  • timescale
  • togglebeamdebug 
  • togglefiredebug togglefpsdisplay
  • togglego 
  • togglegrabberdebug
  • togglegrabsfacedebug
  • toggleocclusionculling
  • toggleoverlay
  • toggleplayerstats
  • togglestructureresistancedebug
  • togglesuperstructurerooms visualdeb
  • ug
  • togglevsync
  • toggleworkscheduler
  • trailer3
  • treecutsimulatebolt treefallcontactinfo
  • treeocclusionbonus
  • treeradius treescutall
  • unloadscene
  • unloadunusedassets
  • unlockseason

Select your favorite weapons in our survey:

What you need to keep in mind about cheats: When using cheats, you must be aware that you are manipulating the game. You are causing things that would not occur in Sons of the Forest. It could therefore happen that your save file may become corrupted and you might lose your progress. Therefore, you should save your original save point separately so you can access it if your file gets corrupted.

These were all the important info about cheats, which exist and how you can activate them. Will you try out cheats? Let us know in the comments!

Sons of the Forest completed in just 10 hours? 5 things you can still accomplish

Source(s): pcgamer.com
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