Solo player unwanted! – Sandbox MMORPG Saga of Lucimia is aimed at group players

Solo player unwanted! – Sandbox MMORPG Saga of Lucimia is aimed at group players

A Mexican indie studio wants to bring back the days of the first MMOs with the sandbox MMORPG Saga of Lucimia.

Through a crowdfunding campaign on Indiegogo, the developers are trying to secure funding for their game. They are specifically targeting players who miss the early days of the genre. Saga of Lucimia offers no solo content. In the game, you will only progress if you form groups with other players. There are deliberately no theme park elements, and the intention is to give players as much freedom as possible.

Many freedoms, but no PvP

This starts right at character creation. While there are some predefined archetypes, you do not have to choose any of these classes. You progress your hero based on skills and can decide which direction your character should take. This way, many different combinations should be possible. After character creation, you can explore the vast fantasy world completely freely. Where you go and what you want to do is entirely up to you. However, you should always travel together with others, as the world is full of dangers that you can hardly master alone.

Sage of Lucimia environment

However, sandbox in Saga of Lucimia does not mean that there will be no story with quests. The story revolves around the slowly returning magic to the world and what it brings about. You may follow this story through events and quests, but you do not have to. The narrative is intended to be extended through addons and structured like a novel series. If you follow a quest line, you should plan for weeks or even months before you complete it. The zones and dungeons of the world are supposed to be gigantic. It may take several days to master a dungeon.

https://youtu.be/8txno9PYWcU

If you are into PvP battles, you will likely be disappointed. Because at least in the beginning, no PvP is planned. Cooperative adventures are the focus. There are crafting and housing systems, but details on these are not yet known. Saga of Lucimia uses the Unity Engine version 5 and will presumably operate on a subscription model. According to the developers, this is not set in stone. A specific release date for “Volume I” of the MMORPG is not yet determined. However, the developers do not expect it before 2017. To make the game a reality, $5,000 needs to be raised through crowdfunding. Currently, the counter stands just above $3,000.

Andreas says: Saga of Lucimia is aimed at players who miss the original vanilla version of World of Warcraft but still want more freedom. However, a true sandbox for me always includes PvP, as if you cannot fight each other, a large part of the freedom one desires from a sandbox is missing. Aside from that, Saga of Lucimia seems to promise a solid MMO that targets group players who enjoy cooperative play and expect more from a quest line than just finishing it in an hour.

https://youtu.be/3Ivl3gJTR2E
Source(s): sagaoflucimia.com
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