How Destiny Wants to Win Back Bored Players

How Destiny Wants to Win Back Bored Players

The MMO Destiny wants to win back fans like Eminem, who have become a bit bored with the game, with new content and hard work.

How does Destiny plan to bring back bored gamers?

On the sidelines of the Paris Game Week, the French-speaking online magazine playfrance.com had the opportunity for a brief interview with Harold Ryan, the head of Bungie. He was asked, among other things, about the rapper Eminem, who allegedly finds Destiny bored and has traded the MMO shooter for a game on the WII U.

Ryan laughed and said they would continue to work on improving Destiny, expanding it with new content, and making the gaming experience even more entertaining. They hope to see players who have set Destiny aside to play something else again. After all, the game is still young. At Bungie, they are committed to meeting fan expectations.

When asked about criticism of the game, Ryan replied that the sales figures are fantastic and the ongoing statistics on player count and playtime are outstanding. However, he admitted that the criticism was sometimes quite harsh. Yet he knows some who, despite their devastating criticism, were still playing Destiny seven weeks later. Nevertheless, they are aware of the weaknesses and are working to address them. All in all, most people enjoy Destiny and have fun playing, and that is what makes the Bungie team proud.

Destiny DLC Raid

Destiny is to be made more accessible and better told

For the next expansion “Darkness Awaits”, “The Dark Below,” they have already integrated fan feedback. Just two weeks ago, they completed the development. Players wanted mainly easier access and more options to connect with other players. Additionally, they are taking a new approach to storytelling: they want to tell stories in a way that makes it easier for players to understand and immerse themselves more deeply in the world of Destiny.

As it goes, playfrance wanted to know from Ryan how it felt to work with Activision instead of Microsoft. Ryan’s response: The main difference is that they are now active on multiple platforms. This allows them to reach other player groups beyond just Americans. The Xbox, for which they produced when they worked with Microsoft, was mainly popular in North America. Now they are looking forward to their games being playable on PlayStation as well.


In the meantime, Destiny has also found another way to provide players with good reasons for a return. You can find more about the MMO shooter on our thematic page.

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