Skyforge: Structured PvP introduced – classic with a twist

Skyforge: Structured PvP introduced – classic with a twist

In the god MMO Skyforge, the concept for PvP has now been presented in a blog post. It looks diverse and varied, even if genre fans see influences from World of Warcraft and other classics.

The god MMO Skyforge is being developed by my.com in Russia. In recent weeks, the plans have finally become more concrete, and the image of a game that combines the action of Asian MMOs with some structural ideas from Guild Wars 2, DC Universe Online, and Final Fantasy XIV is slowly forming. In a dev blog, the ideas for PvP were presented and they really pack a punch.

Here, the influences from MMOs like World of Warcraft are hard to overlook. Like numerous games before it, Skyforge does not reinvent the wheel but uses classic battlefield ideas. In total, there are five modes: a chaotic skirmish, an arena, and three varied battlefields.

Skyforge PvP Screenshot

In Skyforge’s PvP, there is something for everyone

  • Lugran Research Base: In a “free-for-all” arena, 6 players compete against each other. The one who collects 10 kills first wins. Those who shout “KS! KS!” here have not understood the game.
  • Kingezi Arena: Here too, 6 players fit in but form two 3-member teams. The rules are Team Death Match, so to speak, the World of Warcraft variant. Bonuses are supposed to appear on two platforms that players can grab.
  • Ring of Immortals: 16 players in two teams of eight engage in a contest for control of strategic points. A typical MMORPG battlefield – Arathi Basin.
  • Alcedon Facility: Also here, 16 players in two teams. But with an unusual twist for the MMORPG genre: Asymmetric gameplay. One group will escort a movable payload. The other team will try to prevent them.
  • Esten Quarry: Here, 24 players fight in two groups of 12. Classic Capture-the-Flag. However, the map is likely quite twisted and complicated.

What do you think about this? Sounds like a diverse opening offer of modes and maps, doesn’t it?

Source(s): My.com
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