Skyforge promises more FPS, challenge, comfort, and a LFG option

Skyforge promises more FPS, challenge, comfort, and a LFG option

The god MMO Skyforge has responded to player feedback from the first closed beta and presented a catalog of how they want to redesign Skyforge to make it more enjoyable for players.

On the Skyforge homepage, the developers outline the following plans:

  • 30% more FPS – to be achieved through client optimization
  • Looting can be done during combat; currently, players must be out of combat to loot.
  • The weekly limits will remain, but activities for players who have hit the “progression” cap will be introduced.
  • Beginners will receive a broader range of activities earlier.
  • Beginners will be able to take on challenging missions with high difficulty early on, if they wish.
  • The Adept system will be completely redesigned, allowing players in Skyforge a maximum number of adepts, so they do not have to buy each one individually at a high cost.
  • Cooperating with friends will be easier in Skyforge, as players will be able to set the difficulty of instances themselves, similar to Diablo 3.
  • A “Looking-for-Group” function will also be implemented.
  • And they want to unlock the upper level of the progress atlas sooner, so players can begin to work towards a new class.
Source(s): Skyforge
Deine Meinung? Diskutiere mit uns!
0
I like it!
This is an AI-powered translation. Some inaccuracies might exist.
Lost Password

Please enter your username or email address. You will receive a link to create a new password via email.