In the god MMORPG Skyforge , the invasions are meant to put aspiring gods to their toughest test.
“C’thullu. Monsters and some Godzillas,” promise the developers of Team Allods in the invasions. They happen more often than one might think. The home planet “Aelion” is defenseless since the “Elder God Ael” left it. Therefore, other gods attempt to grab a juicy piece of the world. And they send their servants: towering monsters like Godzilla or tentacle creatures that seem to have sprung from one of Lovecraft’s fever dreams.
They are inspired by superhero stories or science fiction, which leads to such invasions occurring more frequently. These will be a kind of “event for everyone” and are meant to change the entire player experience of Skyforge.
Speaking of change: The current Aelion is already a result of previous invasions. Much of what players encounter originally came from outer space.
This is how it will go in the game
- 7 days before it starts, there is a warning, the early warning systems detect enemy ships and players can prepare for the action
- In the next phase, missions for 1-3, 5, or 10 players will appear on the world map, dealing with the direct effects of “Aliens land and want to exterminate us”
In the future, mass events are also planned, where players directly attack and board the alien ships – these are meant to be hostile environments for the players - The “They are attacking us” phase of the invasion ends with the arrival of a herald, the avatar of the attacking god. Players have 24 hours to defeat him. The outcome of this battle will determine whether Aelion enters a Golden Age (buff on all rewards) or a Dark Age (no buff, certain areas blocked for several days). Initially, there was even a plan to let the world and the players perish in the event of a “successful” invasion from the attackers’ perspective. However, they decided against the Ragnarok plan and opted for a significantly milder penalty.
- And for some time in the future, Team Allods might even consider sending the gods to the home world of the attackers. A sort of return visit…
The first two invasions could not be more different. First, players will deal with “Mechanoids,” robotic creatures that worship a large cube. After that, they will face plant monsters.
As a reward, there are stronger equipment (rumored to be purple), sparks for character progression, and cosmetic items (i.e., costumes). Players can also collect data and remains of their opponents, analyze them in the guild lab, and slowly become “immune” to the hostile environment on the invaders’ ships.
Skyforge is a Free2Play MMO and is being developed by Team Allods for PC. It is set to start an open beta in summer. We have shared our first impressions of Skyforge here.
