Skull & Bones, the pirate MMORPG announced at E3 by Ubisoft, is said to have generated unprecedented interest from players. Therefore, Ubisoft plans for the pirate spectacle to be successful in the long term. It is expected to still be relevant 10 to 15 years in the future.
Since the major announcement of Skull & Bones at E3, it has been rather quiet around Ubisoft’s pirate spectacle. However, according to the developers, there is a great interest in the pirate MMORPG from players.
Skull & Bones: Extremely High Interest in the Beta
Due to the many beta registrations, Skull & Bones is, according to Ubisoft CEO Yves Guillemont, the most anticipated Ubisoft game to date. No game from the company has ever received so many beta registrations. Therefore, Ubisoft hopes for a great and especially sustainable success for Skull & Bones.
According to the developers at Ubisoft Singapore, Skull & Bones is intended to remain relevant for as long as possible. They cautiously aim for 10 or even 15 years of relevance and content updates if the title is successful.
Skull & Bones: From the Naval Combat Mode of Assassin’s Creed to Its Own Game
Originally, the developers in Singapore developed the naval combat system for Assassin’s Creed IV: Black Flag. However, since the naval battles became too complex for the assassin stealth game, they wanted to turn it into its own IP, according to an interview with Gamespot. The result is Skull & Bones, a standalone pirate naval battle MMORPG.
And while the interest in the beta for Skull & Bones is undeniably high, users in the comments and forums are generally rather skeptical. They fear that Skull & Bones may flop like For Honor if it relies solely on multiplayer battles. Rather, many players are hoping for a version of Assassin’s Creed without assassins and more pirates instead.
Also interesting: Skull & Bones – Ubisoft’s new pirate game lets you be only ships


