The new pirate game from Ubisoft, Skull & Bones, repeats a mistake that already occurred in The Division, a game from 2016: a respawn rate that is too slow for important objects like acacia trees. Players say they wait 30 minutes by a tree that simply does not respawn.
What is the problem?
- In Skull and Bones, players are sent to collect special wood for their own ship: “Acacia wood” it is supposed to be.
- The task comes relatively early in Skull & Bones and should actually not be a problem.
- But the trees that players are supposed to find are simply not there for some.
Waited 30 minutes by the tree
This is what players say: On reddit, a player complained that he had waited 30 minutes in the beta, but the tree did not respawn. He also tried with other trees and had no luck.
Some agree with him and show real frustration. A user says, “Same here, I just gave up. The game is a joke, it should have a respawn timer or something like that.”
Is there a tip that helps to find acacias? A user on reddit says, the spawns did not work for him either, but he found a number of acacia logs that respawn quite quickly. He found them when he drove directly west of Saint Anne towards the sawmill. Then a bit north along the island, and you would see a bay. In this bay, there are the logs.
Some users on reddit thank him for the tip: That solved their problem and saved Skull & Bones from early uninstallation.
In The Division, players even queued up
What does that have to do with The Division? As PcGamesN notes, the shooter The Division from Ubisoft had the same problem at launch in 2016. Back then, players even queued (via reddit) to find certain NPCs or important items.
This affected the gaming experience because nobody likes to wait for something in MMOs.
The Division managed to get this under control with further patches. Perhaps Skull & Bones will be able to fix this obvious problem as well.
Currently, Skull & Bones seems to be in a difficult position. With a purchase price of €70, players have high expectations for a title that, according to Ubisoft, is not only triple-A but even quadruple-A:
Ubisoft CEO justifies the high price of Skull & Bones – says the pirate MMO is a “AAAA game”