Skillhandel in EVE Online ist live

Skillhandel in EVE Online ist live

A very controversial feature has now been introduced with an update to the space MMO EVE Online: skill trading.

CCP Games explains that skill trading should be seen as passing experience to other characters. This way, you can create a second hero and transfer some skill points to them, so you don’t have to start from scratch. Some characters in EVE Online have a surplus of skill points and don’t know what to do with them. According to the logic, the skill-rich could simply transfer them to the skill-poor.

What is EVE Online
Sell your surplus skill points

It has been possible to trade a character in the MMORPG over the bazaar for some time now. Heroes are sold with everything included. Now, trading skill points is added to this. So, anyone who collects a lot of money in the game but doesn’t get to acquire skill points can now simply buy them from other players. These players extract their unnecessary points and create so-called skill injectors, which they sell to other players. However, you cannot sell acquired skill points immediately, but only after a certain period of time.

EVE Online - Skills

To extract skill points, you must purchase special extractors in the New Eden Store for Aurum. Additionally, extractors are offered through markets and can be purchased there with ISK currency. Alternatively, you can get them directly through account management.

A skill extractor must be filled with 500,000 skill points. Injectors can also be filled with less depending on the amount of skill points a character has. The system is intended to promote new characters and protect the prestige associated with working on a hero. Additionally, skill trading is supposed to further develop the economy of EVE Online and introduce a new aspect.

So far, players appear rather skeptical, as they believe that especially newer players will become better too quickly without having to put in much effort. Whether this is truly the case and how well the system is received will be seen over time.

Source(s): MassivelyOP
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