Shroud of the Avatar is to be released quickly – and is cutting features for that purpose

Shroud of the Avatar is to be released quickly – and is cutting features for that purpose

The selective multiplayer RPG Shroud of the Avatar is expected to be released sooner rather than later, which is why some features will not make it into Episode 1.

Shroud of the Avatar is somewhat of a troubled child among RPGs. It was successfully funded in 2013 as a hybrid between single-player RPGs and MMORPGs via Kickstarter. The release was supposed to be at the end of 2014. Now, we are in early 2016 and SotA is still in the pre-alpha phase. No wonder players are getting nervous and the developers need to do something to push forward the release.

Shroud of the Avatar combat
Too many features delay the launch

Shroud of the Avatar is a game that is being developed together with the fans. The developers maintain an open dialogue with the community. If a feature is poorly received, it will be changed. Additionally, many ideas are gathered and efforts are made to implement them. However, this leads to the problem of so-called “feature creep.”

There are so many cool features that the team wants to implement, causing the release of the game to be delayed further and further. Company founder Richard “Lord British” Garriott has recognized the problem and is now taking action. He plans to release the first episode of Shroud of the Avatar in the coming months. This means that it will happen sometime later this year.

SotA will be expanded gradually

Shroud of the Avatar world map

To adhere to this timeline, some of the planned features will not make it into the first episode. Garriott explains that fans do not need to worry that these features will not be seen in the game at all. However, the focus now is on creating a polished product that can be released “soon.”

All elements that are set aside now will be integrated into the game after the release of SotA. However, he did not reveal which features these will be, leading to much speculation in the forum.

One hope is that not too much will be cut from the offline mode, as it has received almost no love so far and is not even playable. Many fans are waiting for this mode to be able to play the story at their own pace before turning to the online mode. Therefore, the offline mode must meet expectations. Whether this can be accomplished in the few months remaining is another story…

Source(s): Website von Shroud of the Avatar
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