Who Needs Enemies When You Have Such Teammates…
In an MMORPG like WoW Classic, you inevitably deal with other players. Especially when participating in an event like Sauercrowd, where you complete quests or visit dungeons together. This is actually a great thing. Who is flanked by allies in the open world can complete many (not all) quests faster, regenerate less often, and live more safely.
At least potentially. In practice, the cooperation can quickly backfire when all the factors discussed on the previous pages come into play. It’s enough for an inexperienced healer to misclick at the wrong moment, and the tank dies. Kev1nTV recently experienced this firsthand (Source: Twitch).
It can also end fatally if someone from the group carelessly pulls too many enemies or if someone from the team does not pay attention to their positioning and draws the attention of a whole horde of enemies.
Or if a group member turns out to be a reckless charger who pays homage to the warrior song of Uncle Barlow and rushes at enemies with “Leeeeroy” without first counting how many there are. Even HandOfBlood gets uncomfortable about that (Source: YouTube).
What you also see repeatedly: Something goes wrong, the call comes: Everyone away! And then the inexperienced react so panic-stricken and mindlessly that they dig their own grave with each subsequent action.
Missing or incorrect instructions further enlarge this chaos. The result is often a flurry of death messages in the chat of Sauercrowd. Finally, a particularly notable death: Sauercrowd streamer listens with a grin to a tragic death in WoW Hardcore, dies seconds later from one of the oldest rookie mistakes.