In Battlefield 5, Rush is back – one of the most popular modes of the shooter series. Alongside it, a whole range of changes that fans have wished for have been implemented. But something leaves many players pondering.
When can you play the Rush mode? Rush returns on this Thursday, July 18, as part of the live service “Tides of War” – available on all platforms and free for all players. However, the Rush mode is only available for a limited time and can be played for just one week.
What makes Rush special this time? Rush is one of the most popular formats in the Battlefield series. A number of servers were exclusively reserved for this mode in Battlefield 3, 4, and Bad Company 2. Players loved Rush primarily for its intense and team-oriented battles.
This mode was also playable for a limited time in Battlefield 5, even if the original feeling from predecessors didn’t fully resonate with all fans.
Therefore, the developers at DICE have made numerous changes to this mode, aligning it more closely with the wishes of the fans. Their foundation included insights from the first appearance of the mode, along with particular feedback from the fans.
According to DICE, the overall tone of the feedback was: “Just make Rush like it was in Battlefield 3”. Therefore, they not only looked at the problems of Rush in Battlefield 5 but also closely examined the numbers, systems, and setups from the third installment, incorporating much of that into the current version in Battlefield 5.
This includes, among other things,
- Changes to the size (depth and width) of numerous map sectors
- Corresponding adjustments to spawn points considering destroyed objectives
- Relocation of some objective items
- The cover options have been revised on some maps, allowing certain areas to provide significantly more cover
- No more artillery calls on Rush objectives
- Changes to artillery guns
- Changes to tank availability and reduction in numbers
That’s why it’s worth visiting Battlefield 5 right now: During the times of Bad Company 2, Battlefield 4, and especially Battlefield 3, Rush had its heyday, and that’s exactly what the developers are using as a basis for many of their changes. Many now hope that Rush will feel noticeably better than it did the first time and that the special feeling from the predecessor can finally be adequately captured through the corresponding adjustments.
For those who liked the mode in the past or even in Battlefield 5, it is definitely worth checking out Battlefield 5 now and taking a new look at it. And if the mode can connect to its old glory, then Rush is also worthwhile for all those who place great value on team play and coordination – both for attackers and defenders. Because that’s exactly what made the mode so famous and loved.
However, anyone who wants to see Rush for themselves should hurry, as the mode is playable for only one week. Even more so now, it is worth taking a detour to Battlefield 5.
What many fans are pondering right now: This time-limited availability of the mode is also what many currently find puzzling, making some fans wonder. Why go to so much effort for a mode that is only available for a week? In this context, many are calling for the permanent retention of this format.
What the developers say: The developers have also commented on this. They have not given up on Rush. The Breakthrough mode has already shown in Battlefield 1 and also in Battlefield 5 that it has essentially become a more popular version of Rush.
They haven’t managed to make the original Rush the flagship that it once was in the 3rd and 4th parts. They want to change that. People should first play all the adjustments live, and afterwards, they will continue this discussion.
How does Rush work? Rush is played in two teams, consisting of attackers and defenders. The attackers have a certain number of tickets, or lives, that they can use to respawn their troops. The defender side has an unlimited supply of tickets.
For the attackers, it is necessary to destroy specific objects, while the defenders must prevent them from doing so. If an attacker manages to attach an explosive to one of the objectives, the defending teams are alerted and then have 30 seconds to defuse the bomb.
The maps in Rush are divided into several sectors with bases where the attack objectives are located. If the attackers manage to destroy all objects of a section, their team receives additional tickets, and the combat area is relocated to another sector. If all sectors are captured, the attackers win. If the attackers run out of tickets and still hold sectors, the defenders win.
How is Battlefield 5 actually doing and what’s next? Since the suboptimal launch, DICE has constantly been working to expand and improve Battlefield 5. Much has improved by now, and a whole lot has been added. Nonetheless, not all fans are fully satisfied.
To find out how the game has developed so far and what fans can expect this year, check here:
What do you think of Rush in Battlefield 5? Will you check out the updates to this game mode yourselves?




